public void ClearSelection() { GameObject[] array = buttonObjects; foreach (GameObject gameObject in array) { KToggle component = gameObject.GetComponent <KToggle>(); if ((UnityEngine.Object)component != (UnityEngine.Object)null) { component.Deselect(); component.isOn = false; } else { KBasicToggle component2 = gameObject.GetComponent <KBasicToggle>(); if ((UnityEngine.Object)component2 != (UnityEngine.Object)null) { component2.isOn = false; } } ImageToggleState component3 = gameObject.GetComponent <ImageToggleState>(); if (component3.GetIsActive()) { component3.SetInactive(); } } ToggleGroup component4 = GetComponent <ToggleGroup>(); if ((UnityEngine.Object)component4 != (UnityEngine.Object)null) { component4.SetAllTogglesOff(); } SelectToggle(null); }
protected override void SpawnEntries() { base.SpawnEntries(); foreach (MinionIdentity item in Components.LiveMinionIdentities.Items) { GameObject gameObject = Util.KInstantiateUI(Prefab_CrewEntry, EntriesPanelTransform.gameObject, false); CrewJobsEntry component = gameObject.GetComponent <CrewJobsEntry>(); component.Populate(item); EntryObjects.Add(component); } SortEveryoneToggle.group = sortToggleGroup; ImageToggleState toggleImage = SortEveryoneToggle.GetComponentInChildren <ImageToggleState>(true); SortEveryoneToggle.onValueChanged.AddListener(delegate { SortByName(!SortEveryoneToggle.isOn); lastSortToggle = SortEveryoneToggle; lastSortReversed = !SortEveryoneToggle.isOn; ResetSortToggles(SortEveryoneToggle); if (SortEveryoneToggle.isOn) { toggleImage.SetActive(); } else { toggleImage.SetInactive(); } }); SortByPreviousSelected(); dirty = true; }
protected override void PositionColumnTitles() { base.PositionColumnTitles(); int childCount = ColumnTitlesContainer.childCount; for (int i = 0; i < childCount; i++) { if (i < choreGroups.Count) { Toggle sortToggle = ColumnTitlesContainer.GetChild(i).Find("Title").GetComponentInChildren <Toggle>(); ColumnTitlesContainer.GetChild(i).rectTransform().localScale = Vector3.one; ChoreGroup chore_group = choreGroups[i]; ImageToggleState toggleImage = sortToggle.GetComponentInChildren <ImageToggleState>(true); sortToggle.group = sortToggleGroup; sortToggle.onValueChanged.AddListener(delegate { bool playSound = false; if ((UnityEngine.Object)lastSortToggle == (UnityEngine.Object)sortToggle) { playSound = true; } SortByEffectiveness(chore_group, !sortToggle.isOn, playSound); lastSortToggle = sortToggle; lastSortReversed = !sortToggle.isOn; ResetSortToggles(sortToggle); if (sortToggle.isOn) { toggleImage.SetActive(); } else { toggleImage.SetInactive(); } }); } ToolTip JobTooltip = ColumnTitlesContainer.GetChild(i).GetComponent <ToolTip>(); ToolTip toolTip = JobTooltip; toolTip.OnToolTip = (Func <string>)Delegate.Combine(toolTip.OnToolTip, (Func <string>)(() => GetJobTooltip(JobTooltip.gameObject))); Button componentInChildren = ColumnTitlesContainer.GetChild(i).GetComponentInChildren <Button>(); EveryoneToggles.Add(componentInChildren, everyoneToggleState.on); } for (int j = 0; j < choreGroups.Count; j++) { ChoreGroup chore_group2 = choreGroups[j]; Button b = EveryoneToggles.Keys.ElementAt(j); EveryoneToggles.Keys.ElementAt(j).onClick.AddListener(delegate { ToggleJobEveryone(b, chore_group2); }); } Button key = EveryoneToggles.ElementAt(EveryoneToggles.Count - 1).Key; key.transform.parent.Find("Title").gameObject.GetComponentInChildren <Toggle>().gameObject.SetActive(false); key.onClick.AddListener(delegate { ToggleAllTasksEveryone(); }); EveryoneAllTaskToggle = new KeyValuePair <Button, everyoneToggleState>(key, EveryoneAllTaskToggle.Value); }
private void SetInteractable(bool state) { if (state) { if (!IsOpen) { expandArrow.SetInactive(); } else { expandArrow.SetActive(); } } else { SetOpen(false); expandArrow.SetDisabled(); } }
private void ToggleOpen() { bool activeSelf = scalerMask.gameObject.activeSelf; activeSelf = !activeSelf; scalerMask.gameObject.SetActive(activeSelf); if (activeSelf) { ArrowIcon.SetActive(); ForceLocTextsMeshRebuild(); } else { ArrowIcon.SetInactive(); } }
public void DeselectDeliverable() { if ((UnityEngine.Object)controller != (UnityEngine.Object)null) { controller.RemoveDeliverable(info); } ImageToggleState component = selectButton.GetComponent <ImageToggleState>(); component.SetInactive(); selectButton.Deselect(); selectButton.ClearOnClick(); selectButton.onClick += delegate { SelectDeliverable(); }; selectedBorder.SetActive(false); titleBar.color = deselectedTitleColor; }
public virtual void ActivateTabArtwork(int tabIdx) { if (tabIdx < base.transform.childCount) { for (int i = 0; i < base.transform.childCount; i++) { ImageToggleState component = base.transform.GetChild(i).GetComponent <ImageToggleState>(); if ((Object)component != (Object)null) { if (i == tabIdx) { component.SetActive(); } else { component.SetInactive(); } } Canvas componentInChildren = base.transform.GetChild(i).GetComponentInChildren <Canvas>(true); if ((Object)componentInChildren != (Object)null) { componentInChildren.overrideSorting = (tabIdx == i); } SetTextStyleSetting componentInChildren2 = base.transform.GetChild(i).GetComponentInChildren <SetTextStyleSetting>(); if ((Object)componentInChildren2 != (Object)null && (Object)TextStyle_Active != (Object)null && (Object)TextStyle_Inactive != (Object)null) { if (i == tabIdx) { componentInChildren2.SetStyle(TextStyle_Active); } else { componentInChildren2.SetStyle(TextStyle_Inactive); } } } } }
private void Refresh(object data = null) { if ((UnityEngine.Object)identity == (UnityEngine.Object)null) { dirty = false; } else if (dirty) { Attributes attributes = identity.GetAttributes(); foreach (PriorityButton priorityButton in PriorityButtons) { PriorityButton current = priorityButton; bool flag = consumer.IsPermittedByUser(current.choreGroup); if (current.ToggleIcon.activeSelf != flag) { current.ToggleIcon.SetActive(flag); } float num = 0f; AttributeInstance attributeInstance = attributes.Get(current.choreGroup.attribute); num = Mathf.Min(attributeInstance.GetTotalValue() / 10f, 1f); Color baseBorderColor = current.baseBorderColor; baseBorderColor.r = Mathf.Lerp(current.baseBorderColor.r, 0.721568644f, num); baseBorderColor.g = Mathf.Lerp(current.baseBorderColor.g, 0.443137258f, num); baseBorderColor.b = Mathf.Lerp(current.baseBorderColor.b, 0.5803922f, num); if (current.border.color != baseBorderColor) { current.border.color = baseBorderColor; } Color color = current.baseBackgroundColor; color.a = Mathf.Lerp(0f, 1f, num); bool flag2 = consumer.IsPermittedByTraits(current.choreGroup); if (!flag2) { color = Color.clear; current.border.color = Color.clear; current.ToggleIcon.SetActive(false); } current.button.interactable = flag2; if (current.background.color != color) { current.background.color = color; } } int num2 = 0; int num3 = 0; foreach (ChoreGroup resource in Db.Get().ChoreGroups.resources) { if (consumer.IsPermittedByTraits(resource)) { num3++; if (consumer.IsPermittedByUser(resource)) { num2++; } } } if (num2 == 0) { rowToggleState = CrewJobsScreen.everyoneToggleState.off; } else if (num2 < num3) { rowToggleState = CrewJobsScreen.everyoneToggleState.mixed; } else { rowToggleState = CrewJobsScreen.everyoneToggleState.on; } ImageToggleState component = AllTasksButton.ToggleIcon.GetComponent <ImageToggleState>(); switch (rowToggleState) { case CrewJobsScreen.everyoneToggleState.mixed: component.SetInactive(); break; case CrewJobsScreen.everyoneToggleState.on: component.SetActive(); break; case CrewJobsScreen.everyoneToggleState.off: component.SetDisabled(); break; } dirty = false; } }
protected override void PositionColumnTitles() { base.PositionColumnTitles(); for (int i = 0; i < ColumnTitlesContainer.childCount; i++) { OverviewColumnIdentity component = ColumnTitlesContainer.GetChild(i).GetComponent <OverviewColumnIdentity>(); if (component.Sortable) { Toggle toggle = ColumnTitlesContainer.GetChild(i).GetComponent <Toggle>(); toggle.group = sortToggleGroup; ImageToggleState toggleImage = toggle.GetComponentInChildren <ImageToggleState>(true); if (component.columnID == "name") { toggle.onValueChanged.AddListener(delegate { SortByName(!toggle.isOn); lastSortToggle = toggle; lastSortReversed = !toggle.isOn; ResetSortToggles(toggle); if (toggle.isOn) { toggleImage.SetActive(); } else { toggleImage.SetInactive(); } }); } if (component.columnID == "health") { toggle.onValueChanged.AddListener(delegate { SortByAmount("HitPoints", !toggle.isOn); lastSortToggle = toggle; lastSortReversed = !toggle.isOn; ResetSortToggles(toggle); if (toggle.isOn) { toggleImage.SetActive(); } else { toggleImage.SetInactive(); } }); } if (component.columnID == "stress") { toggle.onValueChanged.AddListener(delegate { SortByAmount("Stress", !toggle.isOn); lastSortToggle = toggle; lastSortReversed = !toggle.isOn; ResetSortToggles(toggle); if (toggle.isOn) { toggleImage.SetActive(); } else { toggleImage.SetInactive(); } }); } if (component.columnID == "calories") { toggle.onValueChanged.AddListener(delegate { SortByAmount("Calories", !toggle.isOn); lastSortToggle = toggle; lastSortReversed = !toggle.isOn; ResetSortToggles(toggle); if (toggle.isOn) { toggleImage.SetActive(); } else { toggleImage.SetInactive(); } }); } } } }
private void Refresh() { if (dirty) { int childCount = ColumnTitlesContainer.childCount; bool flag = false; bool flag2 = false; for (int i = 0; i < childCount; i++) { bool flag3 = false; bool flag4 = false; if (choreGroups.Count - 1 >= i) { ChoreGroup chore_group = choreGroups[i]; for (int j = 0; j < EntryObjects.Count; j++) { ChoreConsumer consumer = EntryObjects[j].GetComponent <CrewJobsEntry>().consumer; if (consumer.IsPermittedByTraits(chore_group)) { if (consumer.IsPermittedByUser(chore_group)) { flag3 = true; flag = true; } else { flag4 = true; flag2 = true; } } } if (flag3 && flag4) { EveryoneToggles[EveryoneToggles.ElementAt(i).Key] = everyoneToggleState.mixed; } else if (flag3) { EveryoneToggles[EveryoneToggles.ElementAt(i).Key] = everyoneToggleState.on; } else { EveryoneToggles[EveryoneToggles.ElementAt(i).Key] = everyoneToggleState.off; } Button componentInChildren = ColumnTitlesContainer.GetChild(i).GetComponentInChildren <Button>(); ImageToggleState component = componentInChildren.GetComponentsInChildren <Image>(true)[1].GetComponent <ImageToggleState>(); switch (EveryoneToggles[componentInChildren]) { case everyoneToggleState.off: component.SetDisabled(); break; case everyoneToggleState.mixed: component.SetInactive(); break; case everyoneToggleState.on: component.SetActive(); break; } } } if (flag && flag2) { EveryoneAllTaskToggle = new KeyValuePair <Button, everyoneToggleState>(EveryoneAllTaskToggle.Key, everyoneToggleState.mixed); } else if (flag) { EveryoneAllTaskToggle = new KeyValuePair <Button, everyoneToggleState>(EveryoneAllTaskToggle.Key, everyoneToggleState.on); } else if (flag2) { EveryoneAllTaskToggle = new KeyValuePair <Button, everyoneToggleState>(EveryoneAllTaskToggle.Key, everyoneToggleState.off); } ImageToggleState component2 = EveryoneAllTaskToggle.Key.GetComponentsInChildren <Image>(true)[1].GetComponent <ImageToggleState>(); switch (EveryoneAllTaskToggle.Value) { case everyoneToggleState.off: component2.SetDisabled(); break; case everyoneToggleState.mixed: component2.SetInactive(); break; case everyoneToggleState.on: component2.SetActive(); break; } Vector2 sizeDelta = EntriesPanelTransform.rectTransform().sizeDelta; screenWidth = sizeDelta.x; ScrollRectTransform.GetComponent <LayoutElement>().minWidth = screenWidth; float num = 31f; GetComponent <LayoutElement>().minWidth = screenWidth + num; dirty = false; } }