public void DrawTo(ICanvas2D dc) { if (_SpriteAsset == null) { var bmp = GetDisplayBitmap(); _SpriteAsset = ImageSource.CreateFromBitmap(bmp, (bmp.Width, bmp.Height), (0, 0)); } dc.DrawImage(Matrix3x2.Identity, _SpriteAsset); }
public void DrawTo(ICanvas2D dc) { if (_SpriteAsset == null) { var bmp = GetDisplayBitmap(); _SpriteAsset = ImageSource.CreateFromBitmap(bmp, (bmp.Width, bmp.Height), (0, 0)); } dc.DrawImage(Matrix3x2.Identity, _SpriteAsset); }