void Start() { traceText = GameObject.Find("TraceText").GetComponent <TraceText>(); udpEventModule = GameObject.Find("UDPComm").GetComponent <UDPEventModule>(); // All Chapters Playback initialize videoEvent = GameObject.Find("Video Player").GetComponent <VideoEvent>(); sequenceScreen = GameObject.Find("Sequence Screen"); imgSqcPlayback = GameObject.Find("Sequence Screen").GetComponent <ImageSequencePlayback>(); sceneController = GameObject.Find("Scene Controller").GetComponent <SceneController>(); StartCoroutine(ChapterInit()); }
void Start() { // trace text traceText = GameObject.Find("TraceText").GetComponent <TraceText>(); // Chpater Controller chapterControl = GameObject.Find("Init").GetComponent <ChapterControl>(); // Chapter 2 Controller imageSequencePlayback = GameObject.Find("Sequence Screen").GetComponent <ImageSequencePlayback>(); // Chapter 3 COntroller sceneController = GameObject.Find("Scene Controller").GetComponent <SceneController>(); }