public override IEnumerator RunTest() { LogConsole.RegisterForAllLogEvents(this); links = gameObject.GetLinkMap(); var img = links.Get <Image>("Image1"); img.type = Image.Type.Simple; img.preserveAspect = true; links.Get <Button>("ButtonLoadImage1").SetOnClickAction(delegate { var t = Log.MethodEntered("ButtonLoadImage1"); StartCoroutine(DownloadTexture2D(new Uri(GetUrl()), new Response <Texture2D>().WithResultCallback(texture2d => { img.sprite = texture2d.ToSprite(); Log.MethodDone(t); }))); }); links.Get <Button>("ButtonLoadImage2").SetOnClickAction(delegate { var t = Log.MethodEntered("ButtonLoadImage2"); StartCoroutine(DownloadBytes(new Uri(GetUrl()), new Response <byte[]>().WithResultCallback(async downloadedBytes => { var texture2d = await ImageLoaderUnity.ToTexture2D(downloadedBytes); img.sprite = texture2d.ToSprite(); Log.MethodDone(t); }))); }); links.Get <Button>("ButtonLoadImage3").SetOnClickAction(async delegate { var t = Log.MethodEntered("ButtonLoadImage3"); Texture2D loadedImage = await links.Get <Image>("Image2").LoadFromUrl(GetUrl()); Log.MethodDone(t); Toast.Show($"The loaded texture has the size: {loadedImage.width}x{loadedImage.height} pixels"); }); yield return(null); }
private void TestTexture2dVsRawByteLoadingSpeeds() { var img = links.Get <Image>("Image1"); img.type = Image.Type.Simple; img.preserveAspect = true; links.Get <Button>("ButtonLoadImage1").SetOnClickAction(delegate { var t = Log.MethodEntered("ButtonLoadImage1"); StartCoroutine(DownloadTexture2D(new Uri(GetUrl()), new Response <Texture2D>().WithResultCallback(texture2d => { img.sprite = texture2d.ToSprite(); Log.MethodDone(t); }))); }); links.Get <Button>("ButtonLoadImage2").SetOnClickAction(delegate { var t = Log.MethodEntered("ButtonLoadImage2"); StartCoroutine(DownloadBytes(new Uri(GetUrl()), new Response <byte[]>().WithResultCallback(async downloadedBytes => { Texture2D texture2d = await ImageLoaderUnity.ToTexture2D(downloadedBytes); img.sprite = texture2d.ToSprite(); Log.MethodDone(t); }))); }); }