IEnumerator IStart() { Hasbegin = true; Image1.DOFade(1, 1f); m_Text.DOFade(0, 1); yield return(new WaitForSeconds(1)); m_Text.text = "Your Friend: Traitor! I'll kill you!"; m_Text.DOFade(1, 1); yield return(new WaitForSeconds(4.5f)); Image1.DOFade(0, 1f); Image2.DOFade(1, 1f); m_Text.DOFade(0, 1); yield return(new WaitForSeconds(1)); m_Text.text = "You: I didin't betray you!\nIt's a misunderstanding"; m_Text.DOFade(1, 1); yield return(new WaitForSeconds(3f)); Image2.DOFade(0, 1f); Image3.DOFade(1, 1f); m_Text.DOFade(0, 1); yield return(new WaitForSeconds(1)); m_Text.text = "Your Friend: I don't believe you any moreeeeeeee"; m_Text.DOFade(1, 1); yield return(new WaitForSeconds(3f)); BeginTime = Time.unscaledTime; SceneManager.LoadScene(1); }