Exemple #1
0
            public Style Push(ImGuiStyleVar idx, Vector2 value, bool condition = true)
            {
                if (condition)
                {
                    CheckStyleIdx(idx, typeof(Vector2));
                    ImGui.PushStyleVar(idx, value);
                    ++_count;
                }

                return(this);
            }
Exemple #2
0
            private static void CheckStyleIdx(ImGuiStyleVar idx, Type type)
            {
                var shouldThrow = idx switch
                {
                    ImGuiStyleVar.Alpha => type != typeof(float),
                    ImGuiStyleVar.WindowPadding => type != typeof(Vector2),
                    ImGuiStyleVar.WindowRounding => type != typeof(float),
                    ImGuiStyleVar.WindowBorderSize => type != typeof(float),
                    ImGuiStyleVar.WindowMinSize => type != typeof(Vector2),
                    ImGuiStyleVar.WindowTitleAlign => type != typeof(Vector2),
                    ImGuiStyleVar.ChildRounding => type != typeof(float),
                    ImGuiStyleVar.ChildBorderSize => type != typeof(float),
                    ImGuiStyleVar.PopupRounding => type != typeof(float),
                    ImGuiStyleVar.PopupBorderSize => type != typeof(float),
                    ImGuiStyleVar.FramePadding => type != typeof(Vector2),
                    ImGuiStyleVar.FrameRounding => type != typeof(float),
                    ImGuiStyleVar.FrameBorderSize => type != typeof(float),
                    ImGuiStyleVar.ItemSpacing => type != typeof(Vector2),
                    ImGuiStyleVar.ItemInnerSpacing => type != typeof(Vector2),
                    ImGuiStyleVar.IndentSpacing => type != typeof(float),
                    ImGuiStyleVar.CellPadding => type != typeof(Vector2),
                    ImGuiStyleVar.ScrollbarSize => type != typeof(float),
                    ImGuiStyleVar.ScrollbarRounding => type != typeof(float),
                    ImGuiStyleVar.GrabMinSize => type != typeof(float),
                    ImGuiStyleVar.GrabRounding => type != typeof(float),
                    ImGuiStyleVar.TabRounding => type != typeof(float),
                    ImGuiStyleVar.ButtonTextAlign => type != typeof(Vector2),
                    ImGuiStyleVar.SelectableTextAlign => type != typeof(Vector2),
                    _ => throw new ArgumentOutOfRangeException(nameof(idx), idx, null),
                };

                if (shouldThrow)
                {
                    throw new ArgumentException($"Unable to push {type} to {idx}.");
                }
            }
Exemple #3
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 public static void PushStyleVar(ImGuiStyleVar var, ImVec2 value)
 {
     ImGuiNative.igPushStyleVarVec(var, value);
 }
Exemple #4
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 public static void PushStyleVar(ImGuiStyleVar var, float value)
 {
     ImGuiNative.igPushStyleVar(var, value);
 }
Exemple #5
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 public static Style PushStyle(ImGuiStyleVar idx, float value, bool condition = true)
 => new Style().Push(idx, value, condition);
 private void PushStyle(ImGuiStyleVar styleVar, Vector2 val)
 {
     ImGui.PushStyleVar(styleVar, val);
     styleCounter += 1;
 }
 private void PushStyle(ImGuiStyleVar styleVar, float val)
 {
     ImGui.PushStyleVar(styleVar, val);
     styleCounter += 1;
 }
Exemple #8
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 public static void PushStyleVar(ImGuiStyleVar idx, ImVec2 val) => PushStyleVarVec2(idx, val);
Exemple #9
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 public static void PushStyleVar(ImGuiStyleVar idx, float val) => PushStyleVarFloat(idx, val);
 public abstract void igPushStyleVarVec2(ImGuiStyleVar idx, Vector2 val);
 public abstract void igPushStyleVarFloat(ImGuiStyleVar idx, float val);
Exemple #12
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 public ImGuiRaii PushStyle(ImGuiStyleVar style, float value)
 {
     ImGui.PushStyleVar(style, value);
     ++_styleStack;
     return(this);
 }