public void ButtonAccept() { mManager.ilhaAtiva.GetComponent <Ilha>().missao = true; IlhaText.SetText(mManager.ilhaAtiva.GetComponent <Ilha>().textoIlhaMissao); panelIlha.SetActive(false); panelBattle.SetActive(true); gManager.currentState = GameManager.GameState.Battle; }
public void ChamaPanelIlha() { if (!panelIlha.activeSelf) { panelIlha.SetActive(true); if (!mManager.ilhaAtiva.GetComponent <Ilha>().missao) { IlhaText.SetText(mManager.ilhaAtiva.GetComponent <Ilha>().textoIlhaNormal); buttonAccept.SetActive(true); buttonRefuse.SetActive(true); buttonOk.SetActive(false); } else { IlhaText.SetText(mManager.ilhaAtiva.GetComponent <Ilha>().textoIlhaMissao); buttonAccept.SetActive(false); buttonRefuse.SetActive(false); buttonOk.SetActive(true); } gManager.currentState = GameManager.GameState.Ilha; } }