public void initButton(int btnXLocation, int btnYLocation, String btnText, String btnToolTip, Nullable <Color> btnBackgroundColor = null, Nullable <Color> btnTextColor = null, Nullable <Color> backbtnBackgroundColor = null, Nullable <Color> backbtnTextColor = null) { Transform menu = UnityEngine.Object.Instantiate(QuickMenuStuff.GetQuickMenuInstance().transform.Find("CameraMenu"), QuickMenuStuff.GetQuickMenuInstance().transform); menuName = "CustomMenu" + btnQMLoc + "_" + btnXLocation + "_" + btnYLocation; menu.name = menuName; mainButton = new QMSingleButton(btnQMLoc, btnXLocation, btnYLocation, btnText, new Action(() => { QuickMenuStuff.ShowQuickmenuPage(menuName); }), btnToolTip, btnBackgroundColor, btnTextColor); IEnumerator enumerator = menu.transform.GetEnumerator(); while (enumerator.MoveNext()) { Il2CppSystem.Object obj = enumerator.Current; Transform btnEnum = obj.Cast <Transform>(); if (btnEnum != null) { UnityEngine.Object.Destroy(btnEnum.gameObject); } } if (backbtnTextColor == null) { backbtnTextColor = Color.yellow; } backButton = new QMSingleButton(this, 4, 2, "Back", new Action(() => { QuickMenuStuff.ShowQuickmenuPage(btnQMLoc); }), "Go Back", backbtnBackgroundColor, backbtnTextColor); }
public void initButton(int btnXLocation, int btnYLocation, String btnText, String btnToolTip, Color?btnBackgroundColor = null, Color?btnTextColor = null, Color?backbtnBackgroundColor = null, Color?backbtnTextColor = null) { btnType = "NestedButton"; Transform menu = UnityEngine.Object.Instantiate <Transform>(QMStuff.NestedMenuTemplate(), QMStuff.GetQuickMenuInstance().transform); menuName = QMButtonAPI.identifier + btnQMLoc + "_" + btnXLocation + "_" + btnYLocation; menu.name = menuName; mainButton = new QMSingleButton(btnQMLoc, btnXLocation, btnYLocation, btnText, () => { QMStuff.ShowQuickmenuPage(menuName); }, btnToolTip, btnBackgroundColor, btnTextColor); Il2CppSystem.Collections.IEnumerator enumerator = menu.transform.GetEnumerator(); while (enumerator.MoveNext()) { Il2CppSystem.Object obj = enumerator.Current; Transform btnEnum = obj.Cast <Transform>(); if (btnEnum != null) { UnityEngine.Object.Destroy(btnEnum.gameObject); } } if (backbtnTextColor == null) { backbtnTextColor = Color.yellow; } QMButtonAPI.allNestedButtons.Add(this); backButton = new QMSingleButton(this, 5, 2, "Back", () => { QMStuff.ShowQuickmenuPage(btnQMLoc); }, "Go Back", backbtnBackgroundColor, backbtnTextColor); }
private static bool UIListPatch(VRCUiContentButton __0, Il2CppSystem.Object __1) { if (__1.Cast <ApiAvatar>().releaseStatus == "public") { __0.transform.Find("TitleText").GetComponent <Text>().color = Color.green; } else { __0.transform.Find("TitleText").GetComponent <Text>().color = Color.red; } return(true); }
public void ClearButtons() { Il2CppSystem.Collections.IEnumerator enumerator = CachedMenu.transform.GetEnumerator(); while (enumerator.MoveNext()) { Il2CppSystem.Object obj = enumerator.Current; Transform btnEnum = obj.Cast <Transform>(); if (btnEnum != null) { UnityEngine.Object.Destroy(btnEnum.gameObject); } } }
private static void SetPickerContentFromApiModelPatch(ref VRCUiContentButton __0, ref Il2CppSystem.Object __1) { APIUser user = __1.Cast <APIUser>(); var apiUser = PlayerWrappers.CachedApiUsers.Find(x => x.id == user.id) ?? user; if (Enabled.Value) { __0.field_Public_Text_0.color = GetTrustColor(apiUser); } else { __0.field_Public_Text_0.color = new Color(0.4139273f, 0.8854161f, 0.9705882f); } }
public static void ClearPage(string pagename) { QuickMenu quickmenu = GetQuickMenuInstance(); Transform pageTransform = quickmenu?.transform.Find(pagename); Il2CppSystem.Collections.IEnumerator enumerator = pageTransform.transform.GetEnumerator(); while (enumerator.MoveNext()) { Il2CppSystem.Object obj = enumerator.Current; Transform btnEnum = obj.Cast <Transform>(); if (btnEnum != null) { UnityEngine.Object.Destroy(btnEnum.gameObject); } } }
private static bool ButtonPatch(VRCUiContentButton __0, Il2CppSystem.Object __1) { try { APIUser oof = __1.Cast <APIUser>(); if (oof.tags.Contains("admin_moderator")) { __0.field_Public_Text_0.color = UnityEngine.Color.red; } else if (oof.tags.Contains("system_legend")) { __0.field_Public_Text_0.color = new Color(1f, 1f, 1f); } else if (oof.tags.Contains("system_trust_legend")) { __0.field_Public_Text_0.color = new Color(1f, 1f, 0f); } else if (oof.tags.Contains("system_trust_veteran")) { __0.field_Public_Text_0.color = new Color(0.5f, 0.25f, 0.9f); } else if (oof.tags.Contains("system_trust_trusted")) { __0.field_Public_Text_0.color = new Color(1, 0.48f, 0); } else if (oof.tags.Contains("system_trust_known")) { __0.field_Public_Text_0.color = new Color(0.17f, 0.81f, 0.36f); } else if (oof.tags.Contains("system_trust_basic")) { __0.field_Public_Text_0.color = new Color(0.09f, 0.47f, 1f); } else { __0.field_Public_Text_0.color = UnityEngine.Color.grey; } } catch { //oof } return(true); }
public void initButton(int btnXLocation, int btnYLocation, bool btnHalf, string btnText, string btnToolTip, System.Action action = null, Color?btnBackgroundColor = null, Color?btnTextColor = null, Color?backbtnBackgroundColor = null, Color?backbtnTextColor = null) { btnType = "NestedButton"; Transform menu = Object.Instantiate <Transform>(QMStuff.NestedMenuTemplate(), QMStuff.GetQuickMenuInstance().transform); menuName = "PureMOD" + btnQMLoc + "_" + btnXLocation + "_" + btnYLocation; menu.name = menuName; mainButton = new ButtonAPI.SingleButton(btnQMLoc, btnXLocation, btnYLocation, btnHalf, btnText, btnToolTip, delegate() { if (action != null) { action.Invoke(); } QMStuff.ShowQuickmenuPage(menuName); }, btnBackgroundColor, btnTextColor); Il2CppSystem.Collections.IEnumerator enumerator = menu.transform.GetEnumerator(); while (enumerator.MoveNext()) { Il2CppSystem.Object obj = enumerator.Current; Transform btnEnum = obj.Cast <Transform>(); if (btnEnum != null) { Object.Destroy(btnEnum.gameObject); } } if (backbtnTextColor == null) { backbtnTextColor = Color.yellow; } backButton = new ButtonAPI.SingleButton(menuName, 5, 5, true, "Back", "Go Back", delegate() { QMStuff.ShowQuickmenuPage(btnQMLoc); }, backbtnTextColor, backbtnBackgroundColor); }
private IEnumerator InitButtonNew(string Name, string base64image, string ImageURL, byte[] imagebytes) { menuName = QMButtonAPI.identifier + "_Custom_Menu_" + Name; while (MonoBehaviourPublicObCoGaCoObCoObCoUnique.prop_MonoBehaviourPublicObCoGaCoObCoObCoUnique_0 == null || MonoBehaviourPublicObCoGaCoObCoObCoUnique.prop_MonoBehaviourPublicObCoGaCoObCoObCoUnique_0.field_Public_ArrayOf_GameObject_0 == null) { yield return(null); } byte[] imagedata = null; if (base64image != null && ImageURL == null && imagebytes == null) { imagedata = Convert.FromBase64String(base64image); } else if (ImageURL != null && base64image == null && imagebytes == null) { WebClient wc = new WebClient(); imagedata = wc.DownloadData(ImageURL); } else if (imagebytes != null && ImageURL == null && base64image == null) { imagedata = imagebytes; } else { MelonLoader.MelonLogger.Error("Well Shit someone is dumb"); yield break; } Texture2D icontexture = new Texture2D(2, 2, TextureFormat.ARGB32, false); ImageConversion.LoadImage(icontexture, imagedata); Transform menu = UnityEngine.Object.Instantiate <Transform>(QMStuff.NestedMenuTemplate(), QMStuff.GetQuickMenuInstance().transform); menu.name = menuName; var TabButton = GameObject.Instantiate(GameObject.Find("UserInterface/QuickMenu/QuickModeTabs/NotificationsTab"), GameObject.Find("UserInterface/QuickMenu/QuickModeTabs").transform); TabButton.name = QMButtonAPI.identifier + "_" + Name; GameObject.Destroy(TabButton.transform.Find("Badge")); TabButton.GetComponent <Button>().onClick = new Button.ButtonClickedEvent(); TabButton.GetComponent <Button>().onClick.AddListener((Action) delegate() { QMStuff.ShowQuickmenuPage(menuName); }); TabButton.transform.Find("Icon").GetComponent <Image>().sprite = new Sprite(); TabButton.transform.Find("Icon").GetComponent <Image>().material = new Material(TabButton.transform.Find("Icon").GetComponent <Image>().material) { mainTexture = icontexture }; Il2CppSystem.Collections.IEnumerator enumerator = menu.transform.GetEnumerator(); while (enumerator.MoveNext()) { Il2CppSystem.Object obj = enumerator.Current; Transform btnEnum = obj.Cast <Transform>(); if (btnEnum != null) { UnityEngine.Object.Destroy(btnEnum.gameObject); } } QMButtonAPI.allNestedButtons.Add(this); backButton = new QMSingleButton(this, 5, 2, "Back", () => { QMStuff.ShowQuickmenuPage("ShortcutMenu"); }, "Go Back", Color.cyan, Color.yellow); yield break; }
public UserInfoExtensionsAPIUser(Il2CppSystem.Object jsonObject) { if (jsonObject == null) { return; } Il2CppSystem.Collections.Generic.Dictionary <string, Il2CppSystem.Object> jsonDictionary = jsonObject.Cast <Il2CppSystem.Collections.Generic.Dictionary <string, Il2CppSystem.Object> >(); if (jsonDictionary.ContainsKey("id")) { Id = jsonDictionary.get_Item("id").ToString(); } if (jsonDictionary.ContainsKey("date_joined")) { DateJoined = jsonDictionary.get_Item("date_joined").ToString(); } }
public void AddSystem(SystemTypes Type, Il2CppSystem.Object IType) { Systems.Add(Type, IType.Cast <ISystemType>()); }