protected override void Dispose(bool disposing) { if (_context != null) { _context.Dispose(); } base.Dispose(disposing); }
/// <summary> /// Simple initialization of Identity three users and two employee records to match /// <param name="extraEmployeeCount">Additional users to create</param> /// </summary> public static void Initialize(int extraEmployeeCount) { Database.SetInitializer <IdentityContext>(new DbInitializer(extraEmployeeCount)); IdentityContext identityCtx = new IdentityContext(); identityCtx.Database.Initialize(false); identityCtx.Dispose(); }
protected override void Dispose(bool disposing) { if (disposing) { db.Dispose(); identityDb.Dispose(); } base.Dispose(disposing); }
public virtual void Dispose(bool disposing) { if (!this.disposed) { if (disposing) { context.Dispose(); } this.disposed = true; } }
protected virtual void Dispose(bool disposing) { if (!_disposed) { if (disposing) { _context.Dispose(); } } _disposed = true; }
/// <summary> /// Dispose method /// </summary> /// <param name="disposing">bool variable for dispose</param> protected virtual void Dispose(bool disposing) { if (!_disposed && disposing) { if (_db != null) { _db.Dispose(); _db = null; } _disposed = true; } }
public virtual void Dispose(bool disposing) { if (!this.disposed) { if (disposing) { UserManager.Dispose(); RoleManager.Dispose(); ClientManager.Dispose(); context.Dispose(); } this.disposed = true; } }
private void Dispose(bool disposing) { if (!disposed) { if (disposing) { //release managed resources _identityDbContext.Dispose(); ApplicationRoleManager.Dispose(); UserSecurityManager.Dispose(); } //relesae unmanaged resources this.disposed = true; } }
public void Dispose() { _db.Dispose(); GC.SuppressFinalize(this); }
public void Dispose() { _db.Dispose(); }
public void Dispose() { _context?.Dispose(); }
public void Dispose() { dbContext.Dispose(); }
public void Dispose() { _identityContext.Dispose(); _userManager.Dispose(); }
public void TearDown() { _context.Dispose(); _identityContext.Dispose(); }
public void Dispose() { _ctx.Dispose(); _userManager.Dispose(); _roleManager.Dispose(); }