public StorySceneContainer()
 {
     _objList          = new IdentifiedObjList <ISceneObject>();
     _playerCharacters = new IdentifiedObjList <Character>();
     _camera           = new Camera();
     _textBoxes        = new List <TextBox>();
     _apiObj           = new JSAPI(this);
 }
Exemple #2
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 public FreedomShot(bool inversionLoad)
 {
     _objList        = new IdentifiedObjList <ISceneObject>();
     _objInSceneList = new IdentifiedObjList <ISceneObject>();
     _otherPlaces    = new List <FreedomShot>();
     _pointsLayout   = new List <Layout>();
     if (inversionLoad)
     {
     }
 }