void ReleaseDesignerOutlets()
        {
            if (IconStatus != null)
            {
                IconStatus.Dispose();
                IconStatus = null;
            }

            if (RewardImage != null)
            {
                RewardImage.Dispose();
                RewardImage = null;
            }

            if (RewardName != null)
            {
                RewardName.Dispose();
                RewardName = null;
            }

            if (RewardTime != null)
            {
                RewardTime.Dispose();
                RewardTime = null;
            }
        }
 private void Put(NotifierType notifierType, IconStatus status)
 {
     if (this.unitaryStatus.ContainsKey(notifierType))
     {
         this.unitaryStatus.Remove(notifierType);
     }
     this.unitaryStatus.Add(notifierType, status);
 }
Exemple #3
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 private void ToggleIcon(IconStatus iconStatus)
 {
     _trayIcon.Icon = _iconStatusMap[iconStatus];
 }
 private void Put(NotifierType notifierType, IconStatus status)
 {
     if (this.unitaryStatus.ContainsKey(notifierType))
     {
         this.unitaryStatus.Remove(notifierType);
     }
     this.unitaryStatus.Add(notifierType, status);
 }