Exemple #1
0
        public void StartGame()
        {
            p1 = UnitFactory.BuildUnit(1, 100, 100, 0, 0);
            p1.Abilities.Add(new Ability()
            {
                Template = new AreaAffectTemplate(2),
                Icon     = IconFactory.BuildFireballIcon()
            });

            p2 = UnitFactory.BuildUnit(2, 150, 50, 5, 5);

            board.SpawnUnit(p1);
            board.SpawnUnit(p2);

            playerState = new UnselectedPlayerState(team);
        }