public void ShowDice(Popup.PopupAction diceAction)
    {
        IconPopup dicePopup = new IconPopup(IconPopupType.Dice, diceAction);

        GameObject dice = boxPools[typeof(IconBox)].TakeObject();

        dice.GetComponent <Animator>().SetBool("Dice", true);
        DiceBox = dice.GetComponent <IconBox>();
        DiceBox.Init(dicePopup);
    }