private void ReadIconAppearancesSection(PacketStream stream) { UInt32 appearancesCount = stream.ReadUInt32(); for (int i = 0; i < appearancesCount; i++) { FullState.IconAppearances.Add(IconAppearance.ReadFromPacket(stream)); } }
public void AddIconAppearance(IconAppearance iconAppearance) { lock (_dreamStateManagerLock) { _currentDeltaState.AddIconAppearance(iconAppearance); } }
public NewAppearanceEvent(uint appearanceID, IconAppearance appearance) { AppearanceId = appearanceID; Appearance = appearance; }