Exemple #1
0
        //
        // Only for use by TcpConnector, TcpAcceptor
        //
        internal TcpTransceiver(Instance instance, Socket fd, IPEndPoint addr, bool connected)
        {
            _fd = fd;
            _addr = addr;
            _traceLevels = instance.traceLevels();
            _logger = instance.initializationData().logger;
            _stats = instance.initializationData().stats;
            _state = connected ? StateConnected : StateNeedConnect;
            _desc = connected ? Network.fdToString(_fd) : "<not connected>";

            _maxSendPacketSize = Network.getSendBufferSize(fd);
            if(_maxSendPacketSize < 512)
            {
                _maxSendPacketSize = 0;
            }

            _maxReceivePacketSize = Network.getRecvBufferSize(fd);
            if(_maxReceivePacketSize < 512)
            {
                _maxReceivePacketSize = 0;
            }
        }
Exemple #2
0
        //
        // Only for use by ConnectorI, AcceptorI.
        //
        internal TransceiverI(Instance instance, Socket fd, IPEndPoint addr, string host, bool connected,
                              string adapterName)
        {
            _instance = instance;
            _fd = fd;
            _addr = addr;
            _host = host;
            _adapterName = adapterName;
            _stream = null;
            _logger = instance.communicator().getLogger();
            _stats = instance.communicator().getStats();
            _desc = connected ? IceInternal.Network.fdToString(_fd) : "<not connected>";
            _state = connected ? StateNeedAuthenticate : StateNeedConnect;

            _maxSendPacketSize = IceInternal.Network.getSendBufferSize(fd);
            if(_maxSendPacketSize < 512)
            {
                _maxSendPacketSize = 0;
            }

            _maxReceivePacketSize = IceInternal.Network.getRecvBufferSize(fd);
            if(_maxReceivePacketSize < 512)
            {
                _maxReceivePacketSize = 0;
            }

            if(_adapterName != null)
            {
                //
                // Determine whether a certificate is required from the peer.
                //
                _verifyPeer =
                    _instance.communicator().getProperties().getPropertyAsIntWithDefault("IceSSL.VerifyPeer", 2);
            }
            else
            {
                _verifyPeer = 0;
            }
        }
Exemple #3
0
        //
        // Only for use by UdpConnector.
        //
        internal UdpTransceiver(Instance instance, IPEndPoint addr, string mcastInterface, int mcastTtl)
        {
            _traceLevels = instance.traceLevels();
            _logger = instance.initializationData().logger;
            _stats = instance.initializationData().stats;
            _addr = addr;
            _mcastInterface = mcastInterface;
            _mcastTtl = mcastTtl;
            _state = StateNeedConnect;
            _incoming = false;

            try
            {
                _fd = Network.createSocket(true, _addr.AddressFamily);
                setBufSize(instance);
                Network.setBlock(_fd, false);
            }
            catch(Ice.LocalException)
            {
                _fd = null;
                throw;
            }
        }
Exemple #4
0
        //
        // Only for use by UdpEndpoint.
        //
        internal UdpTransceiver(Instance instance, string host, int port, string mcastInterface, bool connect)
        {
            _traceLevels = instance.traceLevels();
            _logger = instance.initializationData().logger;
            _stats = instance.initializationData().stats;
            _state = connect ? StateNeedConnect : StateNotConnected;
            _incoming = true;

            try
            {
                _addr = Network.getAddressForServer(host, port, instance.protocolSupport());
                _fd = Network.createSocket(true, _addr.AddressFamily);
                setBufSize(instance);
                Network.setBlock(_fd, false);
                if(_traceLevels.network >= 2)
                {
                    string s = "attempting to bind to udp socket " + Network.addrToString(_addr);
                    _logger.trace(_traceLevels.networkCat, s);
                }
                if(Network.isMulticast(_addr))
                {
                    Network.setReuseAddress(_fd, true);
                    _mcastAddr = _addr;
                    if(AssemblyUtil.platform_ == AssemblyUtil.Platform.Windows)
                    {
                        //
                        // Windows does not allow binding to the mcast address itself
                        // so we bind to INADDR_ANY (0.0.0.0) instead. As a result,
                        // bi-directional connection won't work because the source
                        // address won't the multicast address and the client will
                        // therefore reject the datagram.
                        //
                        if(_addr.AddressFamily == AddressFamily.InterNetwork)
                        {
                            _addr = new IPEndPoint(IPAddress.Any, port);
                        }
                        else
                        {
                            _addr = new IPEndPoint(IPAddress.IPv6Any, port);
                        }
                    }
                    _addr = Network.doBind(_fd, _addr);
                    if(port == 0)
                    {
                        _mcastAddr.Port = _addr.Port;
                    }
                    Network.setMcastGroup(_fd, _mcastAddr.Address, mcastInterface);
                }
                else
                {
                    if(AssemblyUtil.platform_ != AssemblyUtil.Platform.Windows)
                    {
                        //
                        // Enable SO_REUSEADDR on Unix platforms to allow
                        // re-using the socket even if it's in the TIME_WAIT
                        // state. On Windows, this doesn't appear to be
                        // necessary and enabling SO_REUSEADDR would actually
                        // not be a good thing since it allows a second
                        // process to bind to an address even it's already
                        // bound by another process.
                        //
                        // TODO: using SO_EXCLUSIVEADDRUSE on Windows would
                        // probably be better but it's only supported by recent
                        // Windows versions (XP SP2, Windows Server 2003).
                        //
                        Network.setReuseAddress(_fd, true);
                    }
                    _addr = Network.doBind(_fd, _addr);
                }

                if(_traceLevels.network >= 1)
                {
                    StringBuilder s = new StringBuilder("starting to receive udp packets\n");
            s.Append(ToString());

                    List<string> interfaces =
                        Network.getHostsForEndpointExpand(_addr.Address.ToString(), instance.protocolSupport(), true);
                    if(interfaces.Count != 0)
                    {
                        s.Append("\nlocal interfaces: ");
                        s.Append(String.Join(", ", interfaces.ToArray()));
                    }
                    _logger.trace(_traceLevels.networkCat, s.ToString());
                }
            }
            catch(Ice.LocalException)
            {
                _fd = null;
                throw;
            }
        }