Exemple #1
0
    public IXUIInput m_Input_RoleName      = null; //角色名字
    public override void Init()
    {
        base.Init();
        #region 进入游戏按钮
        this.m_Button_EnterGame = base.GetUIObject("pn_create2/bt_entergame") as IXUIButton;
        if (null == this.m_Button_EnterGame)
        {
            Debug.Log("this.ButtonEnterGame == null");
            this.m_Button_EnterGame = WidgetFactory.CreateWidget <IXUIButton>();
        }
        #endregion
        #region 退回登陆界面按钮
        this.m_Button_BackLogin = base.GetUIObject("pn_create2/bt_backlogin") as IXUIButton;
        if (null == this.m_Button_BackLogin)
        {
            Debug.Log("this.m_Button_Back == null");
            this.m_Button_BackLogin = WidgetFactory.CreateWidget <IXUIButton>();
        }
        #endregion
        #region 进入修饰角色头发等按钮
        this.m_Button_Next = base.GetUIObject("pn_create1/bt_next") as IXUIButton;
        if (this.m_Button_Next == null)
        {
            Debug.LogWarning("ButtonNext == null");
            this.m_Button_Next = WidgetFactory.CreateWidget <IXUIButton>();
        }
        #endregion
        #region 返回到选择角色职业按钮
        this.m_Button_BackSelectRoleType = base.GetUIObject("pn_create2/bt_back") as IXUIButton;
        #endregion
        #region 人物选择按钮

        /*this.m_Button_Explorer = base.GetUIObject("Explorer") as IXUICheckBox;
         * this.m_Button_Engineer = base.GetUIObject("Engineer") as IXUICheckBox;
         * this.m_Button_SoulHunter = base.GetUIObject("SoulHunter") as IXUICheckBox;
         * this.m_Button_Cultivator = base.GetUIObject("Cultivator") as IXUICheckBox;
         * this.m_Button_Magician = base.GetUIObject("Magician") as IXUICheckBox;
         * this.m_Button_WitchDoctor = base.GetUIObject("WitchDoctor") as IXUICheckBox;
         */
        this.m_List_RoleType = base.GetUIObject("pn_create1/sp_link/sp_roletype_bg/tb_roletype") as IXUIList;
        #endregion
        #region 人物性别

        /* this.m_Button_RoleMan = base.GetUIObject("Sex/Man") as IXUICheckBox;
         * this.m_Buttin_RoleWoman = base.GetUIObject("Sex/Woman") as IXUICheckBox;
         */
        #endregion
        #region 人物介绍
        this.m_Label_RoleIntroduce = base.GetUIObject("pn_create1/sp_intro") as IXUIGroup;
        #endregion
        #region 人物视频
        this.m_Sprite_RoleMovie = base.GetUIObject("pn_create1/sp_intro/sp_video/tx_video") as IXUIPicture;
        #endregion
        #region 人物名字
        this.m_Input_RoleName = base.GetUIObject("pn_create2/sp_link/ip_username") as IXUIInput;
        #endregion
    }
Exemple #2
0
    public override void Init()
    {
        base.Init();
        this.m_Button_Enter = (base.GetUIObject("bt_entergame") as IXUIButton);
        if (null == this.m_Button_Enter)
        {
            Debug.Log("Button_Enter is null!");
            this.m_Button_Enter = WidgetFactory.CreateWidget <IXUIButton>();
        }
        this.m_Label_Ver = (base.GetUIObject("lb_version") as IXUILabel);
        if (null == this.m_Label_Ver)
        {
            Debug.Log("Anchor/Label_Ver is null!");
            this.m_Label_Ver = WidgetFactory.CreateWidget <IXUILabel>();
        }

        /*this.m_Group_Input = (base.GetUIObject("Scale/Group_Input") as IXUIGroup);
         * if (null == this.m_Group_Input)
         * {
         *  Debug.Log("Group_Input is null!");
         *  this.m_Group_Input = WidgetFactory.CreateWidget<IXUIGroup>();
         * }
         */
        this.m_Checkbox_Remember = (base.GetUIObject("sp_input_bg/cb_remenber") as IXUICheckBox);
        if (null == this.m_Checkbox_Remember)
        {
            Debug.Log("Checkbox_Remember is null!");
            this.m_Checkbox_Remember = WidgetFactory.CreateWidget <IXUICheckBox>();
        }
        this.m_Label_Register = (base.GetUIObject("sp_input_bg/bt_regist") as IXUIButton);
        if (null == this.m_Label_Register)
        {
            Debug.Log("Group_Input/Account/Label_Register is null!");
            this.m_Label_Register = WidgetFactory.CreateWidget <IXUIButton>();
        }
        this.m_Label_Forget = (base.GetUIObject("sp_input_bg/bt_forget") as IXUIButton);
        if (null == this.m_Label_Forget)
        {
            Debug.Log("Group_Input/Account/Label_Forget is null!");
            this.m_Label_Forget = WidgetFactory.CreateWidget <IXUIButton>();
        }
        this.m_Input_ID = (base.GetUIObject("sp_input_bg/ip_username") as IXUIInput);
        if (null == this.m_Input_ID)
        {
            Debug.Log("Group_Input/Input_ID is null!");
            this.m_Input_ID = WidgetFactory.CreateWidget <IXUIInput>();
        }
        this.m_Input_PW = (base.GetUIObject("sp_input_bg/ip_password") as IXUIInput);
        if (null == this.m_Input_PW)
        {
            Debug.Log("Group_Input/Input_PW is null!");
            this.m_Input_PW = WidgetFactory.CreateWidget <IXUIInput>();
        }
    }