public void Add(IWorldObject item) { children.Add(item); if (inTree) { item.AddToTree(node); } if (inScene) { item.AddToScene(); } }
public void Add(IWorldObject item) { plantList.Add(item as PlantType); if (inTree) { item.AddToTree(node); } if (inScene) { item.AddToScene(); } }
public void Add(IWorldObject item) { objectList.Add(item); if (inTree && Loaded) { item.AddToTree(node); } if (inScene && Loaded) { item.AddToScene(); } }
public void Add(IWorldObject item) { treeTypes.Add(item); if (inTree) { item.AddToTree(node); } if (inScene) { item.AddToScene(); } }
public void Add(IWorldObject item) { worldCollections.Add(item as WorldObjectCollection); if (inTree) { item.AddToTree(node); } if (inScene) { item.AddToScene(); } }
public void Add(IWorldObject item) { points.Add((MPPoint)item); OnPointsChanged(); if (inTree) { item.AddToTree(node); } if (inScene) { item.AddToScene(); } }
public void Add(IWorldObject item) { children.Add(item); if (String.Equals(item.ObjectType, "Points") && points == null) { points = (item as PointCollection); } if (inScene) { item.AddToScene(); } if (inTree) { item.AddToTree(node); } }
public void Add(IWorldObject item) { children.Add(item); if (String.Equals(item.ObjectType, "Points") && points == null) { this.points = (item as PointCollection); points.PointsChanged += new PointsChangedEventHandler(PointsChangedHandler); } if (inTree) { item.AddToTree(node); } if (inScene) { item.AddToScene(); } }
public void Add(IWorldObject item) { children.Add(item); if (inTree) { item.AddToTree(node); } if (item is ParticleEffect && app.DisplayParticleEffects && app.WorldRoot != null && !(parent is PasteFromClipboardCommand) && !(parent is ClipboardObject) && (parent as WorldObjectCollection).InScene) { item.AddToScene(); } else { if (inScene) { item.AddToScene(); } } }
public void AddToTree(WorldTreeNode parentNode) { this.parentNode = parentNode; // add the terrain node node = app.MakeTreeNode(this, "Terrain"); parentNode.Nodes.Add(node); CommandMenuBuilder menuBuilder = new CommandMenuBuilder(); menuBuilder.Add("Load Terrain", new LoadTerrainCommandFactory(app), app.DefaultCommandClickHandler); menuBuilder.Add("Copy Description", "", app.copyToClipboardMenuButton_Click); menuBuilder.Add("Help", "Terrain", app.HelpClickHandler); node.ContextMenuStrip = menuBuilder.Menu; terrainDisplay.AddToTree(node); inTree = true; buttonBar = menuBuilder.ButtonBar; }