public WordListBuilder( IWordListPathConfigurationProvider wordListPathConfigurationProvider, IWordFileReader wordFileReader) { this.wordListPathConfigurationProvider = wordListPathConfigurationProvider; this.wordFileReader = wordFileReader; }
private void Awake( ) { gameStateController = GameStateController.GetSingletonInstance( ); wordFileReader = WordFileController.GetSingletonInstance( ); healthController = HealthController.GetSingletonInstance( ); healthController.InitializeHealth( ); textManager = GameObject.Find("TextAnchor").GetComponent <TextManager> ( ); textManager.HealthUpdate(healthController.GetHealth( )); inputManager = gameObject.GetComponent <InputManager> ( ); levelManager = gameObject.GetComponent <LevelManager> ( ); }
public WordListBuilderTest() { this.wordListPathConfigurationProvider = A.Fake <IWordListPathConfigurationProvider>(); this.wordFileReader = A.Fake <IWordFileReader>(); this.builder = new WordListBuilder(this.wordListPathConfigurationProvider, this.wordFileReader); }