public SettingVisualizerOption(int index, IVisualizableSetting setting) : base(1 + index * 75, 1) { this._labels = new Dictionary <string, Texture>(); this._setting = setting; }
public void AddSetting(IVisualizableSetting setting) { this.Children.Add((Gump) new SettingVisualizerOption(this.Children.Count, setting)); }