private void UpdateParentVisibility() { _parentVisibility = _gameObject.transform.parent != null ? NguiUtils.GetComponentInParentsAs <IVisibilityBinding>(_gameObject.transform.parent.gameObject) : null; _parentIsValid = true; }
private void UpdateParentVisibility() { _parentVisibility = _gameObject.transform.parent != null ? NguiUtils.GetComponentInParentsAs<IVisibilityBinding>(_gameObject.transform.parent.gameObject) : null; _parentIsValid = true; }