public ChannelFactory(IConfiguration config, IVirtualFileSystemFactory fileSystemFactory, ILoggerFactory loggerFactory) { this.config = config; this.fileSystemFactory = fileSystemFactory; this.loggerFactory = loggerFactory; }
public Channel(IPacketSender packetSender, IConfiguration config, IVirtualFileSystemFactory fileSystemFactory, ILogger logger, uint serverChannelId, ChannelOpen packet) { this.packetSender = packetSender; this.config = config; this.fileSystemFactory = fileSystemFactory; this.logger = logger; ServerChannelId = serverChannelId; ClientChannelId = packet.SenderChannel; WindowSize = packet.InitialWindowSize; MaximumPacketSize = packet.MaximumPacketSize; }
public SftpSubsystem(Channel channel, IVirtualFileSystemFactory fileSystemFactory, ILogger logger) { this.channel = channel; this.logger = logger; packetTypes.Add(SftpPacketType.SSH_FXP_INIT, typeof(InitPacket)); packetTypes.Add(SftpPacketType.SSH_FXP_REALPATH, typeof(RealPathPacket)); packetTypes.Add(SftpPacketType.SSH_FXP_OPENDIR, typeof(OpenDirPacket)); packetTypes.Add(SftpPacketType.SSH_FXP_READDIR, typeof(ReadDirPacket)); packetTypes.Add(SftpPacketType.SSH_FXP_CLOSE, typeof(ClosePacket)); fileSystem = fileSystemFactory.Create(); }