/// <summary> /// Registers an event handler with this Virtual Button which will be called /// when a state changed is detected. /// Returns true on success. False otherwise. /// </summary> public bool UnregisterEventHandler(IVirtualButtonEventHandler eventHandler) { return mHandlers.Remove(eventHandler); }
// Registers an event handler with this Virtual Button which will be called // when a state changed is detected. // Returns true on success. False otherwise. public bool UnregisterEventHandler(IVirtualButtonEventHandler eventHandler) { return(mHandlers.Remove(eventHandler)); }
/// <summary> /// Registers an event handler with this Virtual Button which will be called /// when a state changed is detected. /// </summary> public void RegisterEventHandler(IVirtualButtonEventHandler eventHandler) { mHandlers.Add(eventHandler); }
// Registers an event handler with this Virtual Button which will be called // when a state changed is detected. public void RegisterEventHandler(IVirtualButtonEventHandler eventHandler) { mHandlers.Add(eventHandler); }