private void Awake() { reloader = GetComponent <IReloadService>(); clip = GetComponent <IClip>(); userCommunicator = GetComponent <IUserCommunicator>(); //clip.onAmmoChange.AddListener((x) => OnAmmoChange()); }
private void Awake() { userCommunicator = GetComponent <IUserCommunicator>(); }
private void Awake() { ammoService = GetComponent <IAmmoService>(); userCommunicator = GetComponent <IUserCommunicator>(); }
protected void Awake() { userCommunicator = GetComponent <IUserCommunicator>(); }