protected override IUnitAI GetUnitAI(Unit unit, IGrid grid, IUnitMovement unitMovement)
 {
     return(null);
 }
Exemple #2
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 protected override IUnitAI GetUnitAI(Unit unit, IGrid grid, IUnitMovement unitMovement)
 {
     return(new EnemyAI(unit, grid, unitMovement));
 }