public bool Activate(IUiNameKeySource newSource) { Debug.Log("TEST: Name key browser opened."); // Sending a null source or retransmitting the previous source is interpreted as a command to abort: if (newSource == null || newSource == activeSource) { Deactivate(); return(true); } // Store the source of the current query: activeSource = newSource; // Enable this GO: gameObject.SetActive(true); // Reset browser states: ResetStates(); // Update UI contents: UpdateContents(); isActive = true; if (environment != null) { environment.NotifyPopupActivityChanged(this); } return(true); }
public void Deactivate() { gameObject.SetActive(false); currentSelectionIndex = -1; activeSource = null; isActive = false; if (environment != null) { environment.NotifyPopupActivityChanged(this); } }