Exemple #1
0
        public static void Main(string[] args)
        {
            var serviceProvider = new ServiceCollection()
                                  .AddSingleton <IPlayerFactory, PlayerFactory>()
                                  .AddSingleton <IPlayerBuilder, PlayerBuilder>()
                                  .AddSingleton <IGameManager, GameManager>()
                                  .AddSingleton <KillingLaserFactory, KillingLaserFactory>()
                                  .AddSingleton <CatchingLaserFactory, CatchingLaserFactory>()
                                  .AddSingleton <LaserManager, LaserManager>()
                                  .AddSingleton <IGameController, GameController>()
                                  .AddSingleton <ILobbyManager, LobbyManager>()
                                  .AddSingleton <ILobbyController, LobbyController>()
                                  .AddSingleton <IRequestFacade, RequestFacade>()
                                  .AddSingleton <FriendlySpawnFactory, FriendlySpawnFactory>()
                                  .AddSingleton <EnemySpawnFactory, EnemySpawnFactory>()
                                  .AddSingleton <SpawnManager, SpawnManager>()
                                  .AddSingleton <ISender, Sender.SenderAdapter>()
                                  .AddSingleton <IUdpReceiver, UdpReceiver>()
                                  .AddSingleton <IUdpSender, UdpSender>()
                                  .BuildServiceProvider();

            IUdpReceiver udpReceiver = serviceProvider.GetService <IUdpReceiver>();

            udpReceiver.Run("127.0.0.1", 23456);

            IUdpSender udpSender = serviceProvider.GetService <IUdpSender>();

            udpSender.Run("127.0.0.1", 23456);

            Console.ReadKey();
        }