public BoolConfigurationEntryVM([NotNull] ITypedConfigurationPlayer <bool> realPlayer) : base(realPlayer) { }
public IntConfigurationEntryVM([NotNull] ITypedConfigurationPlayer <int> realPlayer) : base(realPlayer) { }
public StringConfigurationEntryVM([NotNull] ITypedConfigurationPlayer <string> realPlayer) : base(realPlayer) { }
public TypedConfigurationEntryVM([NotNull] ITypedConfigurationPlayer <TEntry> realPlayer) : base(realPlayer) { this.RealPlayer = realPlayer; }
public DoubleConfigurationEntryVM([NotNull] ITypedConfigurationPlayer <double> realPlayer) : base(realPlayer) { }