Exemple #1
0
        void updatePropertyFromName()
        {
            if (string.IsNullOrEmpty(propertyName))
            {
                return;
            }
            else
            {
                string[] parts = propertyName.Split('|');
                if (parts.Length == 1)
                {
                    if (Step != null)
                    {
                        ITypeData stepType = TypeData.GetTypeData(Step);
                        Property = stepType.GetMember(parts[0]);
                    }
                    else
                    {
                        Property = null;
                    }
                }
                else
                {
                    var       typename = parts[0];
                    ITypeData stepType = TypeData.GetTypeData(typename);
                    Property = stepType.GetMember(parts[1]);
                }
            }

            if (Property != null)
            {
                propertyName = null;
            }
        }
 public IMemberData GetMember(string name)
 {
     if (name == BreakConditions.Name)
     {
         return(BreakConditions);
     }
     return(innerType.GetMember(name));
 }
Exemple #3
0
        /// <summary> Returns true if a member is enabled. </summary>
        public static bool IsEnabled(IMemberData property, object instance,
                                     out IMemberData dependentProp, out IComparable dependentValue, out bool hidden)
        {
            if (property == null)
            {
                throw new ArgumentNullException(nameof(property));
            }
            if (instance == null)
            {
                throw new ArgumentNullException(nameof(instance));
            }
            ITypeData instanceType    = TypeData.GetTypeData(instance);
            var       dependencyAttrs = property.GetAttributes <EnabledIfAttribute>();

            dependentProp  = null;
            dependentValue = 0;
            hidden         = false;
            bool enabled = true;

            foreach (var at in dependencyAttrs)
            {
                bool newEnabled = true;
                dependentProp = instanceType.GetMember(at.PropertyName);

                if (dependentProp == null)
                {
                    // We cannot be sure that the step developer has used this attribute correctly
                    // (could just be a typo in the (weakly typed) property name), thus we need to
                    // provide a good error message that leads the developer to where the error is.
                    log.Warning("Could not find property '{0}' on '{1}'. EnabledIfAttribute can only refer to properties of the same class as the property it is decorating.", at.PropertyName, instanceType.Name);
                    enabled = false;
                    return(false);
                }

                var depValue = dependentProp.GetValue(instance);

                try
                {
                    newEnabled = calcEnabled(at, depValue);
                }
                catch (ArgumentException)
                {
                    // CompareTo throws ArgumentException when obj is not the same type as this instance.
                    newEnabled = false;
                }
                if (!newEnabled && at.HideIfDisabled)
                {
                    hidden = true;
                }

                enabled &= newEnabled;
            }
            return(enabled);
        }
        /// <summary> Creates a Key and a Value node in the XML.</summary>
        public override bool Serialize(XElement node, object obj, ITypeData _expectedType)
        {
            if (obj == null || false == obj.GetType().DescendsTo(typeof(KeyValuePair <,>)))
            {
                return(false);
            }

            if (_expectedType is TypeData expectedType2 && expectedType2.Type is Type expectedType)
            {
                var  key     = new XElement("Key");
                var  value   = new XElement("Value");
                bool keyok   = Serializer.Serialize(key, _expectedType.GetMember("Key").GetValue(obj), TypeData.FromType(expectedType.GetGenericArguments()[0]));
                bool valueok = Serializer.Serialize(value, _expectedType.GetMember("Value").GetValue(obj), TypeData.FromType(expectedType.GetGenericArguments()[1]));
                if (!keyok || !valueok)
                {
                    return(false);
                }
                node.Add(key);
                node.Add(value);
                return(true);
            }
            return(false);
        }