public void SetActiveReferenceObject(TransformableSO so) { if (activeGizmo != null && activeGizmo.SupportsReferenceObject) { activeGizmo.SetReferenceObject(so); } }
public void SetActiveReferenceObject(SceneObject so) { if (activeGizmo != null && activeGizmo.SupportsReferenceObject) { activeGizmo.SetReferenceObject(so); } }