private void SetCurrentToSendNextPokemon(bool isEnemyTrainer) { ITrainer trainer = isEnemyTrainer ? EnemyTrainer : Player; trainer.SetPokemonAsCurrent(trainer.GetNextAvailablePokemon()); }
public void ShowDrawbackMessageAndSetChosenPokemonIndexAsCurrent(int chosenPokemon) { PlayerAction.PlayerDrawsbackPokemon(Player.GetCurrentPokemon()); Player.SetPokemonAsCurrent(Player.PokemonTeam[chosenPokemon].Pokemon); }