private void SetCurrentToSendNextPokemon(bool isEnemyTrainer)
        {
            ITrainer trainer = isEnemyTrainer ? EnemyTrainer : Player;

            trainer.SetPokemonAsCurrent(trainer.GetNextAvailablePokemon());
        }
 public void ShowDrawbackMessageAndSetChosenPokemonIndexAsCurrent(int chosenPokemon)
 {
     PlayerAction.PlayerDrawsbackPokemon(Player.GetCurrentPokemon());
     Player.SetPokemonAsCurrent(Player.PokemonTeam[chosenPokemon].Pokemon);
 }