private void btnAddByeWin_Click(object sender, EventArgs e)
        {
            TournPlayer  tournPlayer = new TournPlayer((IPlayer)Player.ByePlayer);
            ITournPlayer player      = this.GetPlayer(this.listUnassignedPlayers.SelectedItems[0]);

            this.CreateMatch(player, (ITournPlayer)tournPlayer, player);
        }
        private void CreateMatch(ITournPlayer player1, ITournPlayer player2, ITournPlayer winner)
        {
            int table = int.Parse(this.ddlOpenTables.Text);

            if (this.Matches.GetByRoundTable(this.Round, table) == null)
            {
                TournMatch tournMatch = new TournMatch();
                tournMatch.Table = table;
                tournMatch.Round = this.Round;
                tournMatch.Players.AddPlayer(player1);
                tournMatch.Players.AddPlayer(player2);
                if (winner != null)
                {
                    tournMatch.Winner = winner.ID;
                    tournMatch.Status = TournMatchResult.Winner;
                }
                tournMatch.Players.SortByIDByesLast();
                this.Matches.AddMatch((ITournMatch)tournMatch);
                this.NewMatches.AddMatch((ITournMatch)tournMatch);
                this.Matches.SortByRoundTable();
                this.BindMatches();
                this.RemovePlayerFromUnassigned(tournMatch.Players[0].ID);
                this.RemovePlayerFromUnassigned(tournMatch.Players[1].ID);
                this.ddlOpenTables.Items.Remove((object)table.ToString());
                if (this.ddlOpenTables.Items.Count <= 0)
                {
                    return;
                }
                this.ddlOpenTables.SelectedIndex = 0;
            }
            else
            {
                int num = (int)MessageBox.Show("Error assigning match to the table");
            }
        }
Exemple #3
0
        private void ddlPlayers_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (this.currentTournament == null)
            {
                return;
            }
            ITournPlayer selectedItem = (ITournPlayer)this.ddlPlayers.SelectedItem;

            if (selectedItem == null)
            {
                return;
            }
            ITournMatchArray byPlayer = this.currentTournament.Matches.GetByPlayer(selectedItem.ID);

            byPlayer.SortByRoundTable();
            string format = "Round {0} Table {1}: {2} vs {3}\r\n";

            this.txtHistory.Text = "";
            foreach (ITournMatch tournMatch in (IEnumerable <ITournMatch>)byPlayer)
            {
                ITournPlayer tournPlayer = (ITournPlayer) new TournPlayer((IPlayer)Player.ByePlayer);
                foreach (ITournPlayer player in (IEnumerable <ITournPlayer>)tournMatch.Players)
                {
                    if (player.ID != selectedItem.ID)
                    {
                        tournPlayer = player;
                        break;
                    }
                }
                string str = tournMatch.Status != TournMatchResult.Winner ? Enum.GetName(typeof(TournMatchResult), (object)tournMatch.Status) : (tournMatch.Winner == selectedItem.ID ? "Wins" : "Loses");
                this.txtHistory.Text += string.Format(format, (object)tournMatch.Round, (object)(tournMatch.Table + this.currentTournament.TableOffset), (object)str, (object)tournPlayer.ToString());
            }
        }
Exemple #4
0
 public bool HasPlayed(ITournPlayer p1, ITournPlayer p2)
 {
     if (this.ContainsKey(p1.ID))
     {
         return(this[p1.ID].HasPlayer(p2.ID));
     }
     return(this.ContainsKey(p2.ID) && this[p2.ID].HasPlayer(p1.ID));
 }
 public TournPlayer(ITournPlayer player) : base(player.PlayerId, player.PlayerName, player.MtgoId, player.MtgoUsername)
 {
     Wins       = player.Wins;
     GameWins   = player.GameWins;
     Losses     = player.Losses;
     GameLosses = player.GameLosses;
     Ties       = player.Ties;
     DropRound  = player.DropRound;
 }
Exemple #6
0
 public int AddPlayer(ITournPlayer player)
 {
     if (!this.Players.HasPlayer(player.ID))
     {
         this.Players.AddPlayer(player);
         this.Players.SortByIDByesLast();
     }
     return(this.Players.Count);
 }
        private void btnAssign_Click(object sender, EventArgs e)
        {
            ITournPlayer selectedItem = (ITournPlayer)this.ddlPlayers.SelectedItem;
            int          result       = 0;

            if (int.TryParse(this.txtSeat.Text, out result))
            {
                selectedItem.AssignedSeat = result;
            }
            this.DisplaySeats();
        }
        private ITournPlayer GetPlayer(object objPlayer)
        {
            ITournPlayer tournPlayer = (ITournPlayer)null;

            if (objPlayer is ManualPairingObject)
            {
                tournPlayer = ((ManualPairingObject)objPlayer)._player;
            }
            if (objPlayer is ITournPlayer)
            {
                tournPlayer = (ITournPlayer)objPlayer;
            }
            return(tournPlayer == null ? (ITournPlayer)null : this.Tournament.Players.FindById(tournPlayer.ID));
        }
        private void ddlPlayers_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (this.ddlPlayers.SelectedIndex < 0)
            {
                return;
            }
            ITournPlayer selectedItem = (ITournPlayer)this.ddlPlayers.SelectedItem;

            if (selectedItem.AssignedSeat < 0)
            {
                this.txtSeat.Text = "";
            }
            else
            {
                this.txtSeat.Text = selectedItem.AssignedSeat.ToString();
            }
        }
Exemple #10
0
        public TournMatch(ITournPlayer player1, ITournPlayer player2, int round)
        {
            if (player1 == null)
            {
                throw new ArgumentException("Player1 cannot be null");
            }

            if (player1 == player2)
            {
                throw new ArgumentException("Player1 cannot equal player2");
            }

            Player1 = player1;
            Player2 = player2;
            Round   = round;

            if (player2 != null)
            {
                return;
            }

            Player1.Wins = 2;
            CurrentGame  = -1;
        }
 public ManualPairingObject(ITournPlayer player)
 {
     this._player = player;
 }
Exemple #12
0
 public TournMatch(ITournPlayer player1, ITournPlayer player2, int round, int player1Wins, int player2Wins, int ties) : this(player1, player2, round)
 {
     Player1Wins = player1Wins;
     Player2Wins = player2Wins;
     Ties        = ties;
 }
Exemple #13
0
 private void ddlDroppedPlayers_SelectedIndexChanged(object sender, EventArgs e)
 {
     if (this.CurrentTournament == null)
     {
         int num = (int)MessageBox.Show("Error reading tournament info");
         this.DialogResult = DialogResult.Cancel;
         this.Close();
     }
     if (this.ddlDroppedPlayers.SelectedIndex < 0)
     {
         int num1 = (int)MessageBox.Show("Invalid Player");
     }
     else
     {
         this.currentPlayer = (ITournPlayer)this.ddlDroppedPlayers.SelectedItem;
         this.listCurrentPairings.Items.Clear();
         this.listNewPairings.Items.Clear();
         int round = this.CurrentTournament.CurrentRound - 1;
         ITournMatchArray byRound = this.CurrentTournament.Matches.GetByPlayer(this.currentPlayer.ID).GetByRound(round);
         if (byRound.Count == 0)
         {
             int num2 = (int)MessageBox.Show("Player was not in previous round");
         }
         else
         {
             if (byRound[0].Players[0].ID == byRound[0].Winner)
             {
                 this.chkPrevRoundP1Drop.Text = byRound[0].Players[0].FullNameWithId + " (Winner)";
                 this.chkPrevRoundP2Drop.Text = byRound[0].Players[1].FullNameWithId;
             }
             else if (byRound[0].Players[1].ID == byRound[0].Winner)
             {
                 this.chkPrevRoundP1Drop.Text = byRound[0].Players[0].FullNameWithId;
                 this.chkPrevRoundP2Drop.Text = byRound[0].Players[1].FullNameWithId + " (Winner)";
             }
             else
             {
                 this.chkPrevRoundP1Drop.Text = string.Format("{0} ({1})", (object)byRound[0].Players[0].FullNameWithId, (object)byRound[0].StatusText);
                 this.chkPrevRoundP2Drop.Text = byRound[0].Players[1].FullNameWithId;
             }
             this.chkPrevRoundP1Drop.Checked = byRound[0].Players[0].DropRound == round;
             this.chkPrevRoundP2Drop.Checked = byRound[0].Players[1].DropRound == round;
             this.radioREOSwapDrops.Enabled  = byRound[0].Players[0].IsActive ^ byRound[0].Players[1].IsActive;
             this.CurrentMatches             = this.CurrentTournament.Matches.GetPairedDown(this.CurrentTournament.CurrentRound);
             foreach (ITournMatch currentMatch in (IEnumerable <ITournMatch>) this.CurrentMatches)
             {
                 if (currentMatch.Players.HasPlayer(Player.BYE_ID) && currentMatch.Winner != Player.BYE_ID)
                 {
                     this.playerVsBye = currentMatch;
                     this.radioREOVsCurrentPlayerWithBye.Enabled = true;
                     using (IEnumerator <ITournPlayer> enumerator = currentMatch.Players.GetEnumerator())
                     {
                         while (enumerator.MoveNext())
                         {
                             ITournPlayer current = enumerator.Current;
                             if (!current.IsBye)
                             {
                                 this.radioREOVsCurrentPlayerWithBye.Text = string.Format("Pair vs. Bye Player: {0} ({1} pts)", (object)current.FullNameWithId, (object)current.Points);
                             }
                         }
                         break;
                     }
                 }
             }
             this.radioREOByeLoss.Enabled    = true;
             this.radioREOByeWin.Enabled     = true;
             this.radioREORePairings.Enabled = true;
             byRound.SortByPoints();
             for (int index = this.CurrentMatches.Count - 1; index >= 0; --index)
             {
                 if (this.CurrentMatches[index].Points > this.currentPlayer.Tie1_Wins)
                 {
                     this.CurrentMatches.RemoveAt(index);
                 }
             }
             Random random = new Random();
             for (int pointCount = 0; pointCount <= this.currentPlayer.Tie1_Wins; ++pointCount)
             {
                 if (this.CurrentMatches.GetByPoints(this.CurrentTournament.CurrentRound, pointCount).Count == 0)
                 {
                     ITournMatchArray byPoints = this.CurrentTournament.Matches.GetByPoints(this.CurrentTournament.CurrentRound, pointCount);
                     if (byPoints.Count > 0)
                     {
                         this.CurrentMatches.AddMatch(byPoints[random.Next(byPoints.Count - 1)]);
                     }
                 }
             }
             this.CurrentMatches.SortByPoints();
             foreach (ITournMatch currentMatch in (IEnumerable <ITournMatch>) this.CurrentMatches)
             {
                 this.listCurrentPairings.Items.Add((object)string.Format("#{0}: {1} ({2} pts) vs {3} ({4} pts)", (object)(currentMatch.Table + this.CurrentTournament.TableOffset), (object)currentMatch.Players[0].FullNameWithId, (object)currentMatch.Players[0].Tie1_Wins, (object)currentMatch.Players[1].FullNameWithId, (object)currentMatch.Players[1].Tie1_Wins));
             }
             this.PendingMatches.Clear();
             ITournPlayer player1 = this.currentPlayer;
             foreach (ITournMatch currentMatch in (IEnumerable <ITournMatch>) this.CurrentMatches)
             {
                 TournMatch tournMatch = new TournMatch(currentMatch);
                 this.PendingMatches.AddMatch((ITournMatch)tournMatch);
                 ITournPlayer currentPlayer = this.currentPlayer;
                 ITournPlayer player2       = !tournMatch.Players[0].IsBye ? (!tournMatch.Players[1].IsBye ? (tournMatch.Players[0].Tie1_Wins <= tournMatch.Players[1].Tie1_Wins ? (tournMatch.Players[0].Tie1_Wins >= tournMatch.Players[1].Tie1_Wins ? tournMatch.Players[random.Next(tournMatch.Players.Count - 1)] : tournMatch.Players[0]) : tournMatch.Players[1]) : tournMatch.Players[1]) : tournMatch.Players[0];
                 tournMatch.Players.RemovePlayer(player2);
                 tournMatch.Players.AddPlayer(player1);
                 tournMatch.Winner = Player.BYE_ID;
                 tournMatch.Status = TournMatchResult.Incomplete;
                 player1           = player2;
             }
             if (!player1.IsBye)
             {
                 ITournMatch blankMatch = this.CreateBlankMatch();
                 blankMatch.Players.AddPlayer(player1);
                 blankMatch.Players.AddPlayer((ITournPlayer) new TournPlayer((IPlayer)Player.ByePlayer));
                 blankMatch.Winner = player1.ID;
                 blankMatch.Status = TournMatchResult.Winner;
                 this.PendingMatches.AddMatch(blankMatch);
             }
             foreach (ITournMatch pendingMatch in (List <ITournMatch>) this.PendingMatches)
             {
                 this.listNewPairings.Items.Add((object)string.Format("#{0}: {1} ({2} pts) vs {3} ({4} pts)", (object)(pendingMatch.Table + this.CurrentTournament.TableOffset), (object)pendingMatch.Players[0].FullNameWithId, (object)pendingMatch.Players[0].Tie1_Wins, (object)pendingMatch.Players[1].FullNameWithId, (object)pendingMatch.Players[1].Tie1_Wins));
             }
             this.chkPrintNewResultSlips.Enabled = true;
         }
     }
 }
Exemple #14
0
 private void btnApplyChanges_Click(object sender, EventArgs e)
 {
     this.currentPlayer.DropRound  = 0;
     this.currentPlayer.DropReason = CutType.Active;
     if (this.radioREOByeLoss.Checked)
     {
         ITournMatch blankMatch = this.CreateBlankMatch();
         blankMatch.Players.AddPlayer(this.currentPlayer);
         blankMatch.Players.AddPlayer((ITournPlayer) new TournPlayer((IPlayer)Player.ByePlayer));
         blankMatch.Winner = Player.BYE_ID;
         blankMatch.Status = TournMatchResult.Winner;
         this.PendingMatches.Clear();
         this.NewMatches.AddMatch(blankMatch);
     }
     else if (this.radioREOByeWin.Checked)
     {
         ITournMatch blankMatch = this.CreateBlankMatch();
         blankMatch.Players.AddPlayer(this.currentPlayer);
         blankMatch.Players.AddPlayer((ITournPlayer) new TournPlayer((IPlayer)Player.ByePlayer));
         blankMatch.Winner = this.currentPlayer.ID;
         blankMatch.Status = TournMatchResult.Winner;
         this.PendingMatches.Clear();
         this.NewMatches.AddMatch(blankMatch);
     }
     else if (this.radioREORePairings.Checked)
     {
         this.NewMatches.Append((ITournMatchArray)this.PendingMatches);
         this.PendingMatches.Clear();
     }
     else if (this.radioREOSwapDrops.Checked)
     {
         int round = this.CurrentTournament.CurrentRound - 1;
         ITournMatchArray byPlayer1 = this.CurrentTournament.Matches.GetByPlayer(this.currentPlayer.ID);
         if (byPlayer1.Count == 0)
         {
             int num = (int)MessageBox.Show("Error");
             return;
         }
         ITournMatchArray byRound1 = byPlayer1.GetByRound(round);
         if (byRound1.Count > 1)
         {
             int num = (int)MessageBox.Show("Error");
             return;
         }
         ITournPlayer byId = this.CurrentTournament.Players.FindById(byRound1[0].GetOpponentId(this.currentPlayer.ID));
         byId.DropRound  = round;
         byId.DropReason = CutType.Drop;
         ITournMatchArray byPlayer2 = this.CurrentTournament.Matches.GetByPlayer(byId.ID);
         if (byPlayer2.Count == 0)
         {
             int num = (int)MessageBox.Show("Error");
             return;
         }
         ITournMatchArray byRound2 = byPlayer2.GetByRound(this.CurrentTournament.CurrentRound);
         if (byRound2.Count > 1)
         {
             int num = (int)MessageBox.Show("Error");
             return;
         }
         TournMatch tournMatch = new TournMatch(byRound2[0]);
         tournMatch.Players.RemovePlayer(byId);
         tournMatch.Players.AddPlayer(this.currentPlayer);
         tournMatch.Winner = Player.BYE_ID;
         tournMatch.Status = TournMatchResult.Incomplete;
         this.PendingMatches.Clear();
         this.NewMatches.AddMatch((ITournMatch)tournMatch);
     }
     else if (this.radioREOVsCurrentPlayerWithBye.Checked)
     {
         this.playerVsBye.Players.SortByIDByesLast();
         this.playerVsBye.Players.RemoveAt(this.playerVsBye.Players.Count - 1);
         this.playerVsBye.Players.AddPlayer(this.currentPlayer);
         this.playerVsBye.Winner = Player.BYE_ID;
         this.playerVsBye.Status = TournMatchResult.Incomplete;
         this.PendingMatches.Clear();
         this.NewMatches.AddMatch(this.playerVsBye);
     }
     this.DialogResult = DialogResult.OK;
 }
Exemple #15
0
        public object GetStandings()
        {
            var roundToGrab = CurrentRound;

            if (roundToGrab <= 0)
            {
                return(null);
            }

            if (Matches.GetByRound(CurrentRound).Any(c => !c.ReportedResult))
            {
                roundToGrab = CurrentRound - 1;

                if (roundToGrab <= 0)
                {
                    return(null);
                }
            }

            var matches = Matches.GetByRound(1, roundToGrab);

            foreach (var player in Players)
            {
                player.Losses     = 0;
                player.GameLosses = 0;
                player.Wins       = 0;
                player.GameWins   = 0;
                player.Ties       = 0;
            }

            foreach (var match in matches)
            {
                var          player1 = Players.FindById(match.Player1.PlayerId);
                ITournPlayer player2 = null;
                player1.GameWins += match.Player1Wins;

                if (match.Player2 != null)
                {
                    player2             = Players.FindById(match.Player2.PlayerId);
                    player2.GameWins   += match.Player2Wins;
                    player2.GameLosses += match.Player1Wins;
                    player1.GameLosses += match.Player2Wins;
                }

                if (match.Player2 == null || match.Player1Wins > match.Player2Wins)
                {
                    player1.Wins++;
                }
                else if (player2 != null && match.Player2Wins > match.Player1Wins)
                {
                    player2.Wins++;
                }
            }

            foreach (var player in Players)
            {
                var opponents =
                    matches.Where(p => p.Player2 != null && (p.Player1.PlayerId == player.PlayerId || p.Player2.PlayerId == player.PlayerId))
                    .Select(p => Players.FindById(new[] { p.Player1, p.Player2 }.Single(sp => sp.PlayerId != player.PlayerId).PlayerId))
                    .Distinct()
                    .ToArray();


                player.TieBreaker1 = (float)Math.Round((opponents.Select(o => Math.Max(0.33f, (float)o.Points / (3 * CurrentRound))).Sum() /
                                                        opponents.Count()) * 100, 2);

                player.TieBreaker2 = (float)Math.Round(((float)player.GameWins / (player.GameWins + player.GameLosses)) * 100, 2);

                player.TieBreaker3 = (float)Math.Round((opponents.Select(o => Math.Max(0.33f, (float)o.GameWins / (o.GameWins + o.GameLosses))).Sum() /
                                                        opponents.Count()) * 100, 2);

                if (float.IsNaN(player.TieBreaker1))
                {
                    player.TieBreaker1 = 33.33f;
                }

                if (float.IsNaN(player.TieBreaker2))
                {
                    player.TieBreaker2 = 33.33f;
                }

                if (float.IsNaN(player.TieBreaker3))
                {
                    player.TieBreaker3 = 33.33f;
                }
            }

            var i = 0;

            return(Players
                   .OrderByDescending(p => p.Points)
                   .ThenByDescending(p => p.TieBreaker1)
                   .ThenByDescending(p => p.TieBreaker2)
                   .ThenByDescending(p => p.TieBreaker3)
                   .Select(p => new
            {
                Place = ++i,
                Player = p
            }).ToArray());
        }
Exemple #16
0
 private void btnApplyChanges_Click(object sender, EventArgs e)
 {
     if (this.currentMatch == null)
     {
         int num1 = (int)MessageBox.Show("Invalid match");
     }
     else
     {
         if (this.radioResultsPlayer1.Checked)
         {
             this.currentMatch.Winner = this.currentMatch.Players[0].ID;
             this.currentMatch.Status = TournMatchResult.Winner;
         }
         else if (this.radioResultsPlayer2.Checked)
         {
             this.currentMatch.Winner = this.currentMatch.Players[1].ID;
             this.currentMatch.Status = TournMatchResult.Winner;
         }
         else if (this.radioResultsDraw.Checked)
         {
             this.currentMatch.Winner = Player.BYE_ID;
             this.currentMatch.Status = TournMatchResult.Draw;
         }
         else if (this.radioResultsDoubleLoss.Checked)
         {
             this.currentMatch.Winner = Player.BYE_ID;
             this.currentMatch.Status = TournMatchResult.DoubleLoss;
         }
         else if (this.radioResultsUnreported.Checked)
         {
             this.currentMatch.Winner = Player.BYE_ID;
             this.currentMatch.Status = TournMatchResult.Incomplete;
         }
         this.currentTournament.ClearTies();
         if (this.chkPlayerSwap.Checked && this.p1match != null && this.p2match != null)
         {
             ITournPlayer player1 = (ITournPlayer)null;
             ITournPlayer player2 = (ITournPlayer)null;
             for (int index = 0; index < this.p1match.Players.Count; ++index)
             {
                 ITournPlayer player3 = this.p1match.Players[index];
                 if (this.currentMatch.Players.HasPlayer(player3.ID))
                 {
                     player1 = player3;
                 }
             }
             for (int index = 0; index < this.p2match.Players.Count; ++index)
             {
                 ITournPlayer player3 = this.p2match.Players[index];
                 if (this.currentMatch.Players.HasPlayer(player3.ID))
                 {
                     player2 = player3;
                 }
             }
             if (player2 != null && player1 != null && player1.ID != player2.ID)
             {
                 this.p1match.Players.RemovePlayer(player1);
                 this.p2match.Players.RemovePlayer(player2);
                 this.p1match.Players.AddPlayer(player2);
                 this.p2match.Players.AddPlayer(player1);
                 this.newMatches.AddMatch(this.p1match);
                 this.newMatches.AddMatch(this.p2match);
             }
         }
         int num2 = (int)MessageBox.Show("Change Complete");
         this.ResetForm();
     }
 }
 public int CompareRank(ITournPlayer other)
 {
     return(new TournPlayerSort_ByRank().Compare((ITournPlayer)this, other));
 }
Exemple #18
0
 private void DialogNewPenalty_Load(object sender, EventArgs e)
 {
     if (this.CurrentTournament != null)
     {
         ITournPlayer[] array1 = new ITournPlayer[this.CurrentTournament.Players.Count];
         this.CurrentTournament.Players.SortByLastname();
         this.CurrentTournament.Players.CopyTo(array1, 0);
         this.ddlPlayers.Items.AddRange((object[])array1);
         if (!this.CurrentPenalty.Player.IsBye)
         {
             for (int index = 0; index < this.ddlPlayers.Items.Count; ++index)
             {
                 if (((IPlayer)this.ddlPlayers.Items[index]).ID == this.CurrentPenalty.Player.ID)
                 {
                     this.ddlPlayers.SelectedIndex = index;
                     break;
                 }
             }
         }
         TournStaffArray tournStaffArray = new TournStaffArray();
         foreach (TournStaff tournStaff in (IEnumerable <ITournStaff>) this.CurrentTournament.Staff)
         {
             if (tournStaff.Position == StaffPosition.Judge || tournStaff.Position == StaffPosition.JudgeTeamLead || (tournStaff.Position == StaffPosition.HeadJudge || tournStaff.Position == StaffPosition.AssistantHeadJudge))
             {
                 tournStaffArray.Add((ITournStaff)tournStaff);
             }
         }
         ITournStaff[] array2 = new ITournStaff[tournStaffArray.Count];
         tournStaffArray.SortByLastname();
         tournStaffArray.CopyTo(array2, 0);
         this.ddlJudges.Items.AddRange((object[])array2);
         if (!this.CurrentPenalty.Judge.IsBye)
         {
             for (int index = 0; index < this.ddlJudges.Items.Count; ++index)
             {
                 if (((IPlayer)this.ddlJudges.Items[index]).ID == this.CurrentPenalty.Judge.ID)
                 {
                     this.ddlJudges.SelectedIndex = index;
                     break;
                 }
             }
         }
     }
     foreach (InfractionEnum inf in Enum.GetValues(typeof(InfractionEnum)))
     {
         this.ddlInfraction.Items.Add((object)new InfractionListItem(inf));
     }
     if (this.CurrentPenalty.Infraction != InfractionEnum.None)
     {
         this.ddlInfraction.SelectedIndex = this.ddlInfraction.FindString(PenaltyClass.GetName(this.CurrentPenalty.Infraction));
     }
     else
     {
         this.ddlInfraction.SelectedIndex = 0;
     }
     foreach (PenaltyEnum key in CommonEnumLists.PenaltyEnumNames.Keys)
     {
         ListItemPenaltyEnum listItemPenaltyEnum = new ListItemPenaltyEnum(key);
         this.ddlPenalty.Items.Add((object)listItemPenaltyEnum);
         if (listItemPenaltyEnum.Value == this.CurrentPenalty.Penalty)
         {
             this.ddlPenalty.SelectedItem = (object)listItemPenaltyEnum;
         }
     }
     this.txtNotes.Text = this.CurrentPenalty.Notes;
     this.txtRound.Text = this.CurrentPenalty.Round.ToString();
 }