private void ActivateTool(Tool tool) { CurrentActiveToolWrapper?.OnToolDeselected(); CurrentActiveToolWrapper = toolSet[tool]; CurrentActiveToolWrapper.OnToolSelected(); }
public void AddTool(Tool tool, IToolWrapper toolWrapper) { toolSet[tool] = toolWrapper; toolSetController.AddTool(tool); }
public bool hitWithTool(IToolWrapper t) => false;
public void CopyEnchantments(IToolWrapper source, IToolWrapper destination) { }