public void SendMulticastEvent(IToPlayerEvent e) { foreach (var player in _players) { player.HandleEvent(e); } }
public void HandleEvent(IToPlayerEvent e) { throw new NotImplementedException(); }
public void SendMulticastEvent(IToPlayerEvent e) { foreach (var player in _players) { player.HandleEvent(e); } }
public void HandleEvent(IToPlayerEvent e) { throw new NotImplementedException(); }