public async Task Add(RoleAddUICommand command) { if (_roleRepository.GetAll().Any(x => x.Name == command.Role.Name && !x.IsDeleted)) { throw new LogicServiceException(ErrorMessage.RoleNameIsExisted); } var role = Role.Create(command.Role.Name, command.Role.Memo, _userAuthenticationManager.CurrentUser.UserId, _timeSource.GetCurrentTime()); using var unitOfWork = _unitOfWorkFactory.GetCurrentUnitOfWork(); _roleRepository.Add(role); await unitOfWork.Commit(); }
public async Task Add(UserAddUICommand command) { var newUser = User.Create(command.User.UserName, _initialPassword, command.User.TrueName, command.User.Gender, command.User.CardId, command.User.Phone, command.User.RoleId, //_userAuthenticationManager.CurrentUser.UserId, Guid.Empty, // TODO:后期用IdentityServer4来解决 _timeSource.GetCurrentTime()); using var unitOfWork = _unitOfWorkFactory.GetCurrentUnitOfWork(); _userRepository.Add(newUser); await unitOfWork.Commit(); }
public void Choke_SatisfiesRequestsWheNotDepleted() { var startTime = DateTimeOffset.UtcNow; _timeSource.GetCurrentTime().Returns(startTime); var choke = new Choke(DataRate.FromBytesPerSecond(10000), new TimeSourceStopwatch(_timeSource)); // The test is ignorant of the internal buffers but this must surely deplete it. for (var i = 0; i < 100; i++) { choke.RequestBytes(100); } Assert.IsFalse(choke.RequestBytes(100)); // After a second there should be some capacity available gain. _timeSource.GetCurrentTime().Returns(startTime.AddSeconds(1)); Assert.IsTrue(choke.RequestBytes(100)); }
public ExpiringCollectionTests() { _timeSource.GetCurrentTime().Returns(ci => _now); }
public void Restart() { _elapsedInPreviousRuns = default; _startTime = _timeSource.GetCurrentTime(); }