Exemple #1
0
        void argTextBox_TextChanged(object sender, EventArgs e)
        {
            TextBox   tb     = (TextBox)sender;
            Rectangle r1     = ViewBounds(editedTextView.AbsoluteAncestor());
            string    newStr = tb.Text;

            editedTextModel.SetText(newStr);
            Rectangle r2 = ViewBounds(editedTextView.AbsoluteAncestor());
            Rectangle r3 = Rectangle.Union(r1, r2);

            Update(r3);
            tb.Size = editedTextView.Assemble().Size;
        }
Exemple #2
0
        private void SetEditState(ITextualView v)
        {
            editedTextView = v;
            ITextualBlock model = (ITextualBlock)v.Model;

            editedTextModel    = model;
            originalEditedText = model.Text;
            TextBox tb = textBoxMaker();

            editedTextBox = tb;

            tb.Text         = model.Text;
            tb.Location     = v.AbsolutePos();
            tb.Size         = v.Assemble().Size;
            tb.TextChanged += new EventHandler(argTextBox_TextChanged);
            tb.KeyDown     += new KeyEventHandler(argTextBox_KeyDown);
            tb.Show();
            tb.Select();
            state = CanvasState.TextEditing;
        }
Exemple #3
0
        void argTextBox_TextChanged(object sender, EventArgs e)
        {
            TextBox tb     = (TextBox)sender;
            string  newStr = tb.Text;

            editedTextModel.SetText(newStr);

            Changed(this);

            // Since the view is always centered, changed could move the view
            // so we move the textbox accordingly
            // PositionTextBox(tb, editedTextView.AbsoluteBounds());

            tb.Size = editedTextView.Assemble().Size;

            /*
             * using (Graphics g = tb.Parent.CreateGraphics())
             * {
             *  debugRect = tb.Bounds.Offseted(0, 50);
             *  debugRect2 = editedTextView.AbsoluteBounds().Offseted(0, 60);
             * }
             * //*/
        }
        private void SetEditState(ITextualView v)
        {
            editedTextView = v;
            ITextualBlock model = (ITextualBlock)v.Model;
            editedTextModel = model;
            originalEditedText = model.Text;
            TextBox tb = textBoxMaker();
            editedTextBox = tb;

            tb.Text = model.Text;
            tb.Location = v.AbsolutePos();
            tb.Size = v.Assemble().Size;
            tb.TextChanged += new EventHandler(argTextBox_TextChanged);
            tb.KeyDown += new KeyEventHandler(argTextBox_KeyDown);
            tb.Show();
            tb.Select();
            state = CanvasState.TextEditing;
        }