public void load(ITeraConnection parent) { this.parent = parent; parent.onLogin += parent_onLogin; parent.onDamage += parent_onDamage; parent.onTick += parent_onTick; w = new MainWindow(this); show(); }
public void load(ITeraConnection parent) { //System.Windows.MessageBox.Show("loaded"); parent.onLogin += parent_onLogin; parent.onSpawnPlayer += parent_onSpawnPlayer; parent.onDeSpawnPlayer += parent_onDeSpawnPlayer; parent.onDamage += parent_onDamage; parent.onBattleStart += parent_onBattleStart; parent.onBattleEnd += parent_onBattleEnd; w = new MainWindow(); show(); }