public void SetUp() { firstTemplateFinder = A.Fake<ITemplateFinder>(); secondTemplateFinder = A.Fake<ITemplateFinder>(); templateFinderCollection = new TemplateFinderCollection(new List<ITemplateFinder> { firstTemplateFinder, secondTemplateFinder }); }
public SparkEngine() { _logger = getLogger(); _finder = new TemplateFinder(); _composer = new TemplateComposer(_types.Value); setupFinderDefaults(); setupComposerDefaults(); }
public Book(BookInfo info, IBookStorage storage, ITemplateFinder templateFinder, CollectionSettings collectionSettings, HtmlThumbNailer thumbnailProvider, PageSelection pageSelection, PageListChangedEvent pageListChangedEvent, BookRefreshEvent bookRefreshEvent) { BookInfo = info; Guard.AgainstNull(storage,"storage"); // This allows the _storage to storage.MetaData = info; _storage = storage; //this is a hack to keep these two in sync (in one direction) _storage.FolderPathChanged +=(x,y)=>BookInfo.FolderPath = _storage.FolderPath; _templateFinder = templateFinder; _collectionSettings = collectionSettings; _thumbnailProvider = thumbnailProvider; _pageSelection = pageSelection; _pageListChangedEvent = pageListChangedEvent; _bookRefreshEvent = bookRefreshEvent; _bookData = new BookData(OurHtmlDom, _collectionSettings, UpdateImageMetadataAttributes); if (IsEditable && !HasFatalError) { _bookData.SynchronizeDataItemsThroughoutDOM(); WriteLanguageDisplayStyleSheet(); //NB: if you try to do this on a file that's in program files, access will be denied OurHtmlDom.AddStyleSheet(@"languageDisplay.css"); } FixBookIdAndLineageIfNeeded(); _storage.Dom.RemoveExtraContentTypesMetas(); Guard.Against(OurHtmlDom.RawDom.InnerXml=="","Bloom could not parse the xhtml of this document"); }
public ImageHandler(ITemplateFinder templateFinder, GameStatus gameStatus) : base(templateFinder, gameStatus) { }
public ClickImageHandler(IGameWindowClicker gameWindowClicker, ITemplateFinder templateFinder, GameStatus gameStatus) : base(templateFinder, gameStatus) { _gameWindowClicker = gameWindowClicker; }
public ChampionPickImageHandler(IGameWindowTyper gameWindowTyper, ITemplateFinder searchFinder, ITemplateFinder chatFinder, ITemplateFinder templateFinder, GameStatus gameStatus) : base(templateFinder, gameStatus) { _gameWindowTyper = gameWindowTyper; _chatFinder = chatFinder; _searchFinder = searchFinder; }
public Book(BookInfo info, IBookStorage storage, ITemplateFinder templateFinder, CollectionSettings collectionSettings, PageSelection pageSelection, PageListChangedEvent pageListChangedEvent, BookRefreshEvent bookRefreshEvent) { BookInfo = info; UserPrefs = UserPrefs.LoadOrMakeNew(Path.Combine(info.FolderPath, "book.userPrefs")); Guard.AgainstNull(storage,"storage"); // This allows the _storage to storage.MetaData = info; _storage = storage; //this is a hack to keep these two in sync (in one direction) _storage.FolderPathChanged += _storage_FolderPathChanged; _templateFinder = templateFinder; _collectionSettings = collectionSettings; _pageSelection = pageSelection; _pageListChangedEvent = pageListChangedEvent; _bookRefreshEvent = bookRefreshEvent; _bookData = new BookData(OurHtmlDom, _collectionSettings, UpdateImageMetadataAttributes); InjectStringListingActiveLanguagesOfBook(); if (!HasFatalError && IsEditable) { _bookData.SynchronizeDataItemsThroughoutDOM(); } //if we're showing the user a shell/template book, pick a color for it //If it is editable, then we don't want to change to the next color, we //want to use the color that we used for the sample shell/template we //showed them previously. if (!info.IsEditable) { Book.SelectNextCoverColor(); // we only increment when showing a template or shell InitCoverColor(); } // If it doesn't already have a cover color give it one. if (OurHtmlDom.SafeSelectNodes("//head/style/text()[contains(., 'coverColor')]").Count == 0) { InitCoverColor(); // should use the same color as what they saw in the preview of the template/shell } FixBookIdAndLineageIfNeeded(); _storage.Dom.RemoveExtraBookTitles(); _storage.Dom.RemoveExtraContentTypesMetas(); Guard.Against(OurHtmlDom.RawDom.InnerXml=="","Bloom could not parse the xhtml of this document"); }
public SparkEngine FindWith(ITemplateFinder finder) { _finder = finder; return(this); }
public ImageHandlerBase(ITemplateFinder templateFinder, GameStatus gameStatus) { _templateFinder = templateFinder; _gameStatus = gameStatus; }