public async Task <IActionResult> Tavern() { var user = await _userManager.GetUserAsync(User); var model = new TavernViewModel() { TimeToMaxPoints = (float)(user.MaxActionPoints - user.ActionPoints) / 2 }; if (user.Status == UserStatus.Tavern) { var tavern = _tavernRepository.GetTavern(user.Id); model.Tavern = tavern; model.TavernProgress = true; } return(View(model)); }
public async Task InvokeAsync(HttpContext context, UserManager <ApplicationUser> userManager, IWorkRepository workRepository, ITavernRepository tavernRepository, ITripRepository tripRepository, ILocationRepository locationRepository) { if (context.User.Identity.IsAuthenticated) { var user = await userManager.GetUserAsync(context.User); //Check Work if (user.Status == UserStatus.Work) { var work = workRepository.GetWork(user.Id); if (DateTime.UtcNow >= work.End) { var location = locationRepository.GetLocations() .Where(loc => loc.X == user.PositionX) .Where(loc => loc.Y == user.PositionY) .SingleOrDefault(); user.ExperiencePoints += work.Hours * location.Experience; user.AllExperience += work.Hours * location.Experience; user.ActionPoints -= work.Hours; user.Gold += work.Hours * location.Gold; user.Status = UserStatus.Stays; await userManager.UpdateAsync(user); workRepository.Delete(user.Id); } } //Check Tavern if (user.Status == UserStatus.Tavern) { var tavern = tavernRepository.GetTavern(user.Id); if (DateTime.UtcNow >= tavern.End) { user.ActionPoints += (int)(tavern.Hours * 2); user.Gold -= (int)(tavern.Hours * 10); user.Status = UserStatus.Stays; await userManager.UpdateAsync(user); tavernRepository.Delete(user.Id); } } //Check Trip if (user.Status == UserStatus.Trip) { var trip = tripRepository.GetTrip(user.Id); if (DateTime.UtcNow >= trip.End) { user.PositionX = trip.X; user.PositionY = trip.Y; user.Status = UserStatus.Stays; await userManager.UpdateAsync(user); tripRepository.Delete(user.Id); } } //Add Level if (user.ExperiencePoints >= user.MaxExperiencePoints && user.Level < 100) { user.ExperiencePoints -= user.MaxExperiencePoints; user.MaxExperiencePoints = (int)(user.MaxExperiencePoints * 1.2); user.Level++; user.SkillPoints += 3; user.HealthPoints = user.MaxHealthPoints; await userManager.UpdateAsync(user); } } await _next(context); }