public void SetCallbacks(ITankActions instance)
 {
     if (m_Wrapper.m_TankActionsCallbackInterface != null)
     {
         @Move.started    -= m_Wrapper.m_TankActionsCallbackInterface.OnMove;
         @Move.performed  -= m_Wrapper.m_TankActionsCallbackInterface.OnMove;
         @Move.canceled   -= m_Wrapper.m_TankActionsCallbackInterface.OnMove;
         @Jump.started    -= m_Wrapper.m_TankActionsCallbackInterface.OnJump;
         @Jump.performed  -= m_Wrapper.m_TankActionsCallbackInterface.OnJump;
         @Jump.canceled   -= m_Wrapper.m_TankActionsCallbackInterface.OnJump;
         @Aim.started     -= m_Wrapper.m_TankActionsCallbackInterface.OnAim;
         @Aim.performed   -= m_Wrapper.m_TankActionsCallbackInterface.OnAim;
         @Aim.canceled    -= m_Wrapper.m_TankActionsCallbackInterface.OnAim;
         @Shoot.started   -= m_Wrapper.m_TankActionsCallbackInterface.OnShoot;
         @Shoot.performed -= m_Wrapper.m_TankActionsCallbackInterface.OnShoot;
         @Shoot.canceled  -= m_Wrapper.m_TankActionsCallbackInterface.OnShoot;
     }
     m_Wrapper.m_TankActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started    += instance.OnMove;
         @Move.performed  += instance.OnMove;
         @Move.canceled   += instance.OnMove;
         @Jump.started    += instance.OnJump;
         @Jump.performed  += instance.OnJump;
         @Jump.canceled   += instance.OnJump;
         @Aim.started     += instance.OnAim;
         @Aim.performed   += instance.OnAim;
         @Aim.canceled    += instance.OnAim;
         @Shoot.started   += instance.OnShoot;
         @Shoot.performed += instance.OnShoot;
         @Shoot.canceled  += instance.OnShoot;
     }
 }