public RouletteGame(IWheel wheel, ITableLoader tableLoader) { _wheel = wheel; _tableLoader = tableLoader; LoadTable(); }
void OnTableThread(object state) { #if UNITY_EDITOR RTLog.LogFormat(LogCat.Table, "Begin Thread[{0}]", mThreadState.name); #endif try { while (mThreadState.isAlive) { ITableLoader loader = null; lock (mLock) { IsLoading = mLoaders.Count > 0; if (!IsLoading) { //mThread = null; mThreadState.isAlive = false; break; } loader = mLoaders.Dequeue(); mTaskQueue.Remove(loader.Identify); } if (mThreadState.isAlive) { MainThread.RunOnMainThread(loader.StartLoad); } while (mThreadState.isAlive && !loader.IsReady) { #if UNITY_EDITOR if (!MainThread.IsInitilized) { mThreadState.isAlive = false; } MainThread.RunOnMainThread((x) => { if (!Application.isPlaying) { x.isAlive = false; } }, mThreadState); #endif Thread.Sleep(200); } if (mThreadState.isAlive) { loader.LoadAsTable(); } } } catch (System.Exception e) { RTLog.LogError(LogCat.Table, e.ToString()); } finally { Abort(); MainThread.RunOnMainThread(NotifyComplete); #if UNITY_EDITOR RTLog.LogFormat(LogCat.Table, "End Thread[{0}]", mThreadState.name); #endif } }
/// <summary> /// Initializes a new instance of the <see cref="T:System.Object" /> class. /// </summary> private TablesManager(ITableLoader<MSSQLTable<TableContent, ColumnContent>> loader, string tableContext, string tableGroup = null, string tableSubGroup = null) { _loader = loader; _tableContext = tableContext; _tableGroup = tableGroup; _tableSubGroup = tableSubGroup; }
/// <summary> /// Initializes a new instance of the <see cref="T:System.Object" /> class. /// </summary> private TablesManager(ITableLoader <MSSQLTable <TableContent, ColumnContent> > loader, string tableContext, string tableGroup = null, string tableSubGroup = null) { _loader = loader; _tableContext = tableContext; _tableGroup = tableGroup; _tableSubGroup = tableSubGroup; }
public TextTransformer( ITableLoader tableLoader, ITableSaver tableSaver, ITableTransformer tableTransformer) { this.tableLoader = tableLoader ?? throw new ArgumentNullException(nameof(tableLoader)); this.tableSaver = tableSaver ?? throw new ArgumentNullException(nameof(tableSaver)); this.tableTransformer = tableTransformer ?? throw new ArgumentNullException(nameof(tableTransformer)); }
public bool Init(ITableLoader <K, V> loader, string sourcePath, string fileName, string targetPath = "") { return(loader.Run(sourcePath, fileName, targetPath, ref _rows)); }
/// <summary> /// Initializes a new instance of the <see cref="T:System.Object" /> class. /// </summary> private TablesManager(ITableLoader<MSSQLTable<TableContent, ColumnContent>> loader, string tableGroupFilter) { _loader = loader; _tableGroupFilter = tableGroupFilter; }
/// <summary> /// 初始化一个<see cref="PackageLoader"/>类型的实例 /// </summary> /// <param name="tableLoader">数据表加载器</param> /// <param name="referenceLoader">引用加载器</param> public PackageLoader(ITableLoader tableLoader, IReferenceLoader referenceLoader) { _tableLoader = tableLoader; _referenceLoader = referenceLoader; }
/// <summary> /// Initializes a new instance of the <see cref="T:System.Object" /> class. /// </summary> private TablesManager(ITableLoader <MSSQLTable <TableContent, ColumnContent> > loader, string tableGroupFilter) { _loader = loader; _tableGroupFilter = tableGroupFilter; }
public LimitedRouletteGame(IWheel wheel, ITableLoader tableLoader) : base(wheel, tableLoader) { }