/// <summary>
        /// Builds a menu based on the parameters given
        /// </summary>
        /// <typeparam name="T">The type of data the menu should hold</typeparam>
        /// <param name="parentControl">The parent control this menu resides in</param>
        /// <param name="appearance">The appearance of the menu<para>Leave null for default values</para></param>
        /// <param name="menuDrawer">The menu drawer to use when the menu needs to be drawn</param>
        /// <param name="tabDrawer">The tab drawer to use when a tab needs to be drawn</param>
        /// <param name="clickHandler">The click handler to use with the menu</param>
        /// <param name="locationDrawer">The location drawer the tab uses to finalize location dependent tab visuals</param>
        /// <param name="eventFunction">The function to execute when the tab changes</param>
        /// <returns>A Menu that conforms to the given parameters</returns>
        public static IMenu <T> Build <T>(Control parentControl, MenuAppearance appearance = null, IMenuDrawer menuDrawer = null, ITabDrawer tabDrawer = null, IClickHandler clickHandler = null, ITabLocationDrawer locationDrawer = null, EventHandler <TabChangedEventArgs <T> > eventFunction = null)
        {
            var menu = new Menu <T> {
                appearance       = appearance ?? MenuAppearance.GetDefaultAppearance(),
                allowRightClick  = false,
                parentControl    = parentControl,
                currentTabIndex  = -1,
                currentMouseMode = MouseModes.mouseClick,
                menuDrawer       = menuDrawer ?? new VerticalMenuDrawer(),
                tabDrawer        = tabDrawer ?? new VerticalTabDrawer(),
                clickHandler     = clickHandler ?? new VerticalClickHandler(),
            };

            parentControl.Paint      += menu.OnDraw;
            parentControl.MouseClick += menu.OnClick;

            if (locationDrawer != null)
            {
                menu.tabDrawer.tabLocationDrawer = locationDrawer;
            }

            if (eventFunction != null)
            {
                menu.tabChanged += eventFunction;
            }

            return(menu);
        }
Exemple #2
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        /// <summary>
        /// Draws the menu to a graphics instance
        /// </summary>
        /// <param name="g">The graphics instance to draw to</param>
        /// <param name="appearance">The appearance data of the menu</param>
        /// <param name="menuSize">The size of the menu</param>
        /// <param name="tabList">The list of tabs to draw</param>
        /// <param name="tabDrawer">The tab drawer to use when drawing the tabs</param>
        public void Draw <T>(Graphics g, MenuAppearance appearance, Size menuSize, IList <ITab <T> > tabList, ITabDrawer tabDrawer)
        {
            if (appearance.borderWidth > 0)
            {
                using Pen pen = new Pen(appearance.borderColor, appearance.borderWidth);

                g.DrawRectangle(pen, new Rectangle(0, 0, menuSize.Width - 1, menuSize.Height - 1));
            }

            for (int i = 0, y = 0; i < tabList.Count(); i++, y += appearance.tabSize.Height)
            {
                tabDrawer.Draw(g, appearance, tabList[i], new Point(0, y), i == 0, i == (tabList.Count - 1));
            }
        }