private void _tryCreateItemVo(string itemId, int count) { int len = packVo.items.Length; ITEMRESOURCE config = ConfigManager.Inst.GetItemResourceByID(itemId); if (config == null) { DevDebug.Log("道具[" + itemId + "]配置不存!"); return;// 道具配置不存在 } for (int i = 0; i < len; i++) { if (packVo.items[i] == null) { continue; } if (packVo.items[i].configId != itemId) { continue; } if (packVo.items[i].count >= config.limit) { continue; } if ((packVo.items[i].count + count) > config.limit) { count = count - config.limit + packVo.items[i].count; packVo.items[i].count = config.limit; } else { packVo.items[i].count += count; count = 0; } break; } while (count > 0) { // 创建物品 ItemVO itemVo = _createItemVO(itemId); if (count > config.limit) { count -= config.limit; itemVo.count = config.limit; } else { itemVo.count = count; count = 0; } // 将物品放入到背包中 packVo.items.SetValue(itemVo, itemVo.index); } }
protected override void _showMain() { base._showMain(); ITEMRESOURCE res = (ITEMRESOURCE)_config; _imgIcon.sprite = Resources.Load <Sprite>(res.icon); _txtName.text = utils.GetString(res.sname); _txtType.text = utils.GetString("itemType_" + res.type); _txtCount.text = LogicMgr.logicPack.GetItemCount(res.id).ToString(); _txtDesc.text = LogicMgr.logicPack.GetItemDesc(res); }
public string GetItemDesc(ITEMRESOURCE config) { string desc = ""; foreach (var item in config.purpose.GetType().GetFields()) { object value = config.purpose.GetType().GetField(item.Name).GetValue(config.purpose); desc += utils.GetString(item.Name, value.ToString()); } return(desc); }
public override void ReLoadFunc(BaseResource data, int index, int total) { ITEMRESOURCE item = data as ITEMRESOURCE; }