public bool Init(int[][] value) { Cellule[][] cellules = new Cellule[value.Length][]; for (int i = 0; i < value.Length; i++) { Cellule[] row = new Cellule[value[i].Length]; for (int j = 0; j < value[i].Length; j++) { Cellule cell = new Cellule(value[i][j]); row[j] = cell; } cellules[i] = row; } bool isOk = _sudoku.InitGrille(cellules); return(isOk); }