Exemple #1
0
        public void SaveContent()
        {
            if (MyGame.Manager.ConfigManager.GlobalConfigData.DonotSave)
            {
                return;
            }

            if (null == storagePersistData)
            {
                storagePersistData = new StoragePersistData
                {
                    HighScore  = Constants.DEF_HIGH_SCORE,
                    PlayAudio  = MyGame.Manager.ConfigManager.GlobalConfigData.PlayAudio,
                    CoolMusic  = MyGame.Manager.ConfigManager.GlobalConfigData.CoolMusic,
                    LevelType  = MyGame.Manager.ConfigManager.GlobalConfigData.LevelType,
                    LevelIndex = (Byte)(MyGame.Manager.ConfigManager.GlobalConfigData.LevelNo - 1),
                };
            }
            else
            {
                storagePersistData.HighScore  = MyGame.Manager.ScoreManager.HighScore;
                storagePersistData.PlayAudio  = MyGame.Manager.SoundManager.PlayAudio;
                storagePersistData.CoolMusic  = MyGame.Manager.StateManager.CoolMusic;
                storagePersistData.LevelType  = MyGame.Manager.LevelManager.LevelType;
                storagePersistData.LevelIndex = MyGame.Manager.LevelManager.LevelIndex;
            }

            storageFactory.SaveContent(storagePersistData);
        }