// ReSharper disable once SuggestBaseTypeForParameter protected SteamKitBot(ISteamKitBotSettings settings, ILogger botLogger) : base(settings, botLogger) { CancellationTokenSource = new CancellationTokenSource(); SteamClient = new SteamClient( SteamConfiguration.Create( builder => { if (settings.ConnectionTimeout != null) { builder.WithConnectionTimeout( TimeSpan.FromSeconds(settings.ConnectionTimeout.Value) ); } if (!string.IsNullOrWhiteSpace(settings.ApiKey)) { builder.WithWebAPIKey(settings.ApiKey); } } ) ); CallbackManager = new CallbackManager(SteamClient); SteamUser = SteamClient.GetHandler <SteamUser>(); SteamFriends = SteamClient.GetHandler <SteamFriends>(); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamClient.ConnectedCallback>(OnInternalSteamClientConnected) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamClient.DisconnectedCallback>(OnInternalSteamClientDisconnect) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.LoggedOnCallback>(OnInternalSteamUserLoggedOn) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.LoggedOffCallback>(OnInternalSteamUserLoggedOff) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.LoginKeyCallback>(OnInternalSteamUserLoginKeyExchange) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.WebAPIUserNonceCallback>(OnInternalSteamUserNewWebApiUserNonce) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.UpdateMachineAuthCallback>(OnInternalSteamUserUpdateMachineAuthenticationCallback) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.AccountInfoCallback>(OnInternalAccountInfoAvailable) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.WalletInfoCallback>(OnInternalWalletInfoAvailable) ); }
// ReSharper disable once SuggestBaseTypeForParameter protected SteamKitBot(ISteamKitBotSettings settings, ILogger botLogger) : base(settings, botLogger) { CancellationTokenSource = new CancellationTokenSource(); SteamClient = new SteamClient(); CallbackManager = new CallbackManager(SteamClient); SteamUser = SteamClient.GetHandler <SteamUser>(); SteamFriends = SteamClient.GetHandler <SteamFriends>(); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamClient.ConnectedCallback>(OnInternalSteamClientConnected) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamClient.DisconnectedCallback>(OnInternalSteamClientDisconnect) ); SubscribedCallbacks.Add(CallbackManager.Subscribe <SteamUser.LoggedOnCallback>(OnInternalSteamUserLoggedOn) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.LoggedOffCallback>(OnInternalSteamUserLoggedOff) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.LoginKeyCallback>(OnInternalSteamUserLoginKeyExchange) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.WebAPIUserNonceCallback>(OnInternalSteamUserNewWebApiUserNonce) ); SubscribedCallbacks.Add(CallbackManager.Subscribe <SteamUser.UpdateMachineAuthCallback>( OnInternalSteamUserUpdateMachineAuthenticationCallback) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.AccountInfoCallback>(OnInternalAccountInfoAvailable) ); SubscribedCallbacks.Add( CallbackManager.Subscribe <SteamUser.WalletInfoCallback>(OnInternalWalletInfoAvailable) ); }