Exemple #1
0
        public void Start()
        {
            this.Load();

            foreach (Component <World> component in this.GetComponents())
            {
                IUpdate update = component as IUpdate;
                if (update != null)
                {
                    this.iUpdates.Add(update);
                }

                IStart start = component as IStart;
                if (start != null)
                {
                    start.Start();
                }
            }

            // loop
            while (!this.isStop)
            {
                Thread.Sleep(1);
                foreach (IUpdate update in this.iUpdates)
                {
                    update.Update();
                }
            }
        }
Exemple #2
0
        private void Start()
        {
            unique.Clear();
            while (this.starts.Count > 0)
            {
                Disposer disposer = this.starts.Dequeue();

                if (!this.unique.Add(disposer))
                {
                    continue;
                }

                if (!this.disposerEvents.TryGetValue(disposer.GetType(), out IObjectSystem objectEvent))
                {
                    continue;
                }
                IStart iStart = objectEvent as IStart;
                if (iStart == null)
                {
                    continue;
                }
                objectEvent.Set(disposer);
                iStart.Start();
            }
        }
Exemple #3
0
 private void Start()
 {
     starts    = newStarts;
     newStarts = new List <long>();
     foreach (long id in starts)
     {
         Object obj;
         if (!this.objects.TryGetValue(id, out obj))
         {
             continue;
         }
         IObjectEvent objectEvent;
         if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent))
         {
             continue;
         }
         IStart iStart = objectEvent as IStart;
         if (iStart == null)
         {
             continue;
         }
         objectEvent.SetValue(obj);
         iStart.Start();
     }
 }
Exemple #4
0
        private void Start()
        {
            while (this.starts.Count > 0)
            {
                Disposer disposer = this.starts.Dequeue();

                IObjectEvent objectEvent;
                if (!this.disposerEvents.TryGetValue(disposer.GetType(), out objectEvent))
                {
                    continue;
                }
                IStart iStart = objectEvent as IStart;
                if (iStart == null)
                {
                    continue;
                }
                objectEvent.Set(disposer);
                iStart.Start();
            }
        }