public Seed(UserManager <User> userManager, RoleManager <Role> roleManager, IUnitOfWork unitOfWork, ISeasonRepository seasonRepository, IStadiumRepository stadiumRepository, IClubRepository clubRepository, ISquadRepository squadRepository, IKitRepository kitRepository, IManagerRepository managerRepository, IPlayerRepository playerRepository) { _userManager = userManager; _roleManager = roleManager; _unitOfWork = unitOfWork; _seasonRepository = seasonRepository; _stadiumRepository = stadiumRepository; _clubRepository = clubRepository; _squadRepository = squadRepository; _kitRepository = kitRepository; _managerRepository = managerRepository; _playerRepository = playerRepository; _jsonSerializerSettings = new JsonSerializerSettings { NullValueHandling = NullValueHandling.Ignore, MissingMemberHandling = MissingMemberHandling.Ignore }; }
/// <summary> /// Initializes a new istance of the <see cref="StadiumsController"/> class. /// </summary> /// <param name="_context">Context instance</param> /// <param name="_logger">Logger instance</param> /// <param name="_mapper">Mapper instance</param> public StadiumsController(FootballManagerContext context, IStadiumRepository repository, ILogger <StadiumsController> logger, IMapper mapper) { _context = context; _repository = repository; _logger = logger; _mapper = mapper; }
public AddStadiumCommandHandler(IStadiumRepository stadiumRepository, ITeamRepository teamRepository, IMapper mapper, ILogger <AddStadiumCommandHandler> logger) : base(logger) { _mapper = mapper; _stadiumRepository = stadiumRepository; _teamRepository = teamRepository; }
public ScheduleService( IMatchRepository matchRepo, IStadiumRepository stadiumRepo, IReservationRepository reservationRepository, IReservationService resService) { _matchRepo = matchRepo; _stadiumRepo = stadiumRepo; _reservationRepository = reservationRepository; _resService = resService; }
public GameSlateRepository(IGameRepository gameRepository, ITeamRepository teamRepository, IGameTeamRepository gameTeamRepository, IStadiumRepository stadiumRepository, IAzureBlobService azureBlobService) { _gameRepository = gameRepository; _teamRepository = teamRepository; _gameTeamRepository = gameTeamRepository; _stadiumRepository = stadiumRepository; _azureBlobService = azureBlobService; }
public HomeController(IStadiumRepository stadiumRepo, IMatchRepository matchRepo, IScheduleService scheduleService, IReservationService reservationService, IPriceCalculationStrategy priceCalculationStrategy, ITicketService ticketService, ITicketRepository ticketRepo, IReservationRepository reservationRepo) { _stadiumRepo = stadiumRepo; _matchRepo = matchRepo; _scheduleService = scheduleService; _reservationService = reservationService; _priceCalculationStrategy = priceCalculationStrategy; _ticketService = ticketService; _ticketRepo = ticketRepo; _reservationRepo = reservationRepo; }
public async Task ReturnAllStadiumsWhichExistsInDb() { // Arrange _stadiumRepository = SoccerStatisticsContextMocker.GetInMemoryStadiumRepository("GetAllStadiums"); IEnumerable <Stadium> expectedStadiums = new List <Stadium> { new Stadium { Id = 1, Name = "Old Trafford", Country = "England", City = "Manchester", BuiltAt = 1910, Capacity = 75_797, FieldSize = "105:68", VipCapacity = 4000, IsForDisabled = true, Lighting = 100_000, Architect = "Archibald Leitch", IsNational = false },
public UserService(IUserRepository userRepository, ITeamService teamService, IStadiumRepository stadiumRepository) { _userRepository = userRepository; _teamService = teamService; _stadiumRepository = stadiumRepository; }
public StadiumService(IUnitOfWork unitOfWork, IStadiumRepository stadiumRepository) { _unitOfWork = unitOfWork; _stadiumRepository = stadiumRepository; }
public HomeController(IStadiumRepository repo) { this.repo = repo; }
public GetStadiumByIdQueryHandler(IStadiumRepository StadiumRepository, IMapper mapper, ILogger <GetStadiumByIdQueryHandler> logger) : base(logger) { _StadiumRepository = StadiumRepository; _mapper = mapper; }
public UpdateStadiumCommandHandler(IStadiumRepository stadiumRepository, IMapper mapper, ILogger <UpdateStadiumCommandHandler> logger) : base(logger) { _mapper = mapper; _stadiumRepository = stadiumRepository; }
public StadiumService(IStadiumRepository repository) { _repository = repository; }
public DefaultPriceCalculationStrategy(IMatchRepository matchRepository, IStadiumRepository stadiumRepository) { _matchRepository = matchRepository; _stadiumRepository = stadiumRepository; }
public StadiumService(IStadiumRepository stadiumRepository, IMapper mapper) { _stadiumRepository = stadiumRepository; _mapper = mapper; }
public StadiumProcessor() { _stadiumRepository = new StadiumRepository(); }
public HomeController(IStadiumRepository repo) { this.repo = repo; key = System.IO.File.ReadAllText("../RoadtripApp/googleKey.txt"); }
public StadiumService(IStadiumRepository stadiumRepository) { _stadiumRepository = stadiumRepository; }