/// <summary> /// Raise the ObjectWillSpeedChanged event /// </summary> /// <param name="objectWillSpeed"></param> protected virtual void OnObjectWillSpeedChanged(ISpeedF objectWillSpeed) { ObjectWillSpeedChanged?.Invoke(this, objectWillSpeed); }
public Prize_MoreSpeed(ISpeedF objectWillSpeed) { ObjectWillSpeed = objectWillSpeed; }