public Item Generate(string power, string itemName, params string[] traits) { var armorType = GetArmorType(itemName); var isSpecific = specificGearGenerator.IsSpecific(armorType, itemName); return(GenerateArmor(power, itemName, armorType, isSpecific, traits)); }
public Item Generate(string power, string itemName, params string[] traits) { var isSpecific = specificGearGenerator.IsSpecific(ItemTypeConstants.Weapon, itemName); return(GenerateWeapon(power, itemName, isSpecific, traits)); }