Exemple #1
0
 public static void UnRegisterModifierWithSpawners(GameObject target, ISpawnerModifier modifier)
 {
     using (var lst = com.spacepuppy.Collections.TempCollection.GetList <ISpawner>())
     {
         target.GetComponents <ISpawner>(lst);
         var e = lst.GetEnumerator();
         while (e.MoveNext())
         {
             e.Current.Mechanism.UnRegisterModifier(modifier);
         }
     }
 }
        public bool UnRegisterModifier(ISpawnerModifier modifier)
        {
            if (_modifiers == null)
            {
                return(false);
            }
            if (modifier == null)
            {
                return(false);
            }

            return(_modifiers.Remove(modifier));
        }
        public void RegisterModifier(ISpawnerModifier modifier)
        {
            if (modifier == null)
            {
                throw new System.ArgumentNullException("modifier");
            }
            if (_modifiers == null)
            {
                _modifiers = new BinaryHeap <ISpawnerModifier>(SpawnerModifierComparer.Default);
            }

            if (!_modifiers.Contains(modifier))
            {
                _modifiers.Add(modifier);
            }
        }